Yeah, that's why I play online games that are FTP now, it's way nicer. And LOTRO and LoL are better games than LU anyways.
Which is obviously your opinion. I don't want to get into a debate, but the quirks, fun outfits, and the ability to build with bricks that you can play in, outweighs bashing, hacking, and running around in other games.
We need a debate topic for this. *Tries to think of a good title*
As for your actual argument, I have one word for you: Minecraft. Mojang is obviously doing just fine on their business model (buy once, play forever). Even if the subscription system is a necessary evil because of how many people they need to support, LEGO might do well to at least take a look at Mojang's interaction with the community; raise the iron curtain, LEGO, and people will be MUCH more open to whatever price you're charging at the time. Some folks
like to be able to calculate exact odds of loot drops/figure out the best enemies for tokens per hour/see how properties are saved and stored so as to save reliably/know exactly what each Settings option does so they can ACTUALLY optimize the game for their comuputer (not to mention we'd be able to get definitive proof of cheating from a mile away, allowing US to do some of YOUR work [finding and reporting cheaters] FOR you!). And besides, more transparency and user-creator interaction would, at the very least, reassure us that you care about us and not just our money.