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Title: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on August 25, 2009, 01:30:57 pm I got tired of it dying every second month. =P
What do people think of the info we've got of Operate Shooting Star? It's a Crossover Remake from the looks of it. Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on August 25, 2009, 05:20:56 pm What is this information? And maybe you should have official topics for many games(GH/RB, Zelda, Mario etc. so that during innactivity they don't get locked or whatever).
MMZ series in really fun. I can play it over and over again and its still enjoyable(although MMZ4 is hard on Hard Mode when you have to fight Craft the first time >_>) Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on August 26, 2009, 09:56:06 am We've got scans, and a new site for OSS. As soon as I get the link, I'll post it here. Site doesn't have much just yet, but it only just got put up.
Ryuusei Rockman appears in the EXE timeline, specifically EXE 1's world, and that's just about all we know, except you can control Ryuusei Rockman in it, not sure about EXE Rockman yet. There's also a new character, called "Clockman"(Who gets his own area that Ryuusei, EXE, Roll, and Harp Note appear in), and Ryuusei Rockman appears in front of Mayl and Lan in his Rockman form saying that he goes by Rockman 200 years in the future. Also, there was a lead-up to the site update on the Ryuusei 3 site, a wizard called 'Clark' gets a 'Clock Program' installed in him by a certain character, and gets pulled into a time hole. There's probably more that I've forgotten though. Awesome new opening movie though, from the screenshots shown of what we figure it is though. Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on August 26, 2009, 05:19:45 pm Wait, I'm not good with all the Rockman names...
Is this gonna be a crossover of MMBN and MMSF? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on August 26, 2009, 05:29:08 pm This is the crossover. Operate Shooting Star. It's a Crossover Remake of BN1. And Ryuusei is Geo, and EXE is... Well... EXE.
Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on August 26, 2009, 07:06:58 pm I've never played Megaman. Maybe I should try it out some time...
Honestly, I think they made too many games for Megaman. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on August 27, 2009, 09:16:08 am You can never have too many games for any series. If you're gonna make that statement, then Pokemon, Mario, Legend of Zelda, and a few other series have too many games as well. ;) Plus, it is a good series, and fans want new content.(Plus, when they release a BN timeline game every year, it tends to add up quickly. ;))
Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on August 27, 2009, 11:59:10 am True...
but what is the plot of Megaman? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on August 27, 2009, 12:13:29 pm Classic Timeline:
Megaman Classic: Fight against Robot Masters made by the evil Doctor Wily. Megaman X: Fight against the out of Control Mavericks sent and infected by the evil Sigma as either X or Zero, or later a New Generation Reploid called Axl. Megaman Zero: Join the resistance against Neo Arcadia as the Newly revived Zero to have equality for Reploids and Humans. The Four Sages, Leviathan, Phantom, Fefnir(Is that right...?), and Harpuia, make their debut in this series. Megaman ZX/ZXA: The BioMetals, which contain the data or such of the legendary warriors of the past(X, Zero, Harpuia, Leviathan, Phantom, and Fefnir, Models X, Z, H, L, P, and F respectively.) choose special 'Chosen Ones', which are special Humans or Reploids, to transform into remakes of the old characters to fight against Model W. Megaman Legends(Rockman D.A.S.H.): The Digger Megaman Volnutt and his communicator Roll explore islands trying to find a hidden treasure called the 'Mother Lode' along with trying to find Roll's missing parents. Along the way though, it's revealed that Megaman Volnutt is actually a 'purifier unit' called Megaman Trigger... Battle Network/EXE timeline Megaman Battle Network(Rockman EXE): Lan(Netto) Hikari, and his Net Navi, Megaman.EXE(Rockman.EXE) go on the net to save the world around 6 times from internet threats, as everything is connected to the internet. Classic and EXE split here because in Classic, Robotics was funded, whereas in EXE, Internet Technology was funded instead. Megaman Star Force(Ryuusei no Rockman): 200 years have passed since Megaman Battle Network, and technology has vastly improved, with people now able to form special bonds with other people called 'BrotherBands'. The main character, Geo Stelar(Subaru Hoshikawa) lost his dad 3 years before the first game, causing him to cut off almost all contact with the outside world until an alien from the Planet FM named 'Omega-Xis'(Warrock) appears. From there on, he transforms with Omega-Xis to become Megaman(Shooting Star Rockman). In the third game, he's assigned a Trans-Code to be able to transform anywhere, and his TransCode is 003. Special Crossover game(Rockman EXE: Operate Shooting Star): See the details in the posts above for what we know right now. Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on August 27, 2009, 06:23:11 pm Fefnir is correct, although the Four Guardians also have pre-names:
-Sage Harpuia(hense my username) -Fighting Fefnir -Fairy Leviathan -(Hidden) Phantom (Not sure about this, since the other 3 names are actually in game(MMZ2) but since Phantom isn't alive then he isn't mentioned by it) And to elaborate on Plot for MMZ: MMZ1: Megaman Zero must fight to save a resistance of reploids and a human from the City of Neo Arcadia, which is ruled by Copy X (Copy Megaman X) MMZ2: The search for the Dark Elf and continued fighting against Neo Arcadia. MMZ3: Omega returns alongside Dr Weil, and Neo Arcadia becomes bent on war with Copy X MK2 and Weil leading the city. MMZ4: Dr Weil unleashes 'Ragnarok' upon the area surrounding Area Zero. Megaman Zero must defeat the 8 warriors of Weil and stand up to Weil himself. I would now like to play some Megaman X, but its old, and I'm not sure I have the right systems for it. And why is the evil person in Megaman games usually begin with W( Wily, Weil, WWW and the one from BN)? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on August 27, 2009, 06:26:47 pm ... You mean Wily? =P And not every villain does, like Sigma, plus Weil's Japanese name is Vile. ;)
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on August 28, 2009, 03:07:50 pm Sure, it might be Wily...
And I was mostly referring to the English versions(which is all I can understand). and I did say usually :P Sigma was mentioned in MMZ2 by Pheonix Magnion(sp?), and until now I didn't know who it was. Have you played all of the series? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on August 28, 2009, 03:15:58 pm You could say I have. I played MMX Collection, but only beat X4-6, and X 7 and X8. X1-3 were so hard... =/
Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on October 15, 2009, 04:16:01 pm Really Blade. Just give up on making these Megaman topics. We all know they'll just die. xP
Lockified. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on October 15, 2009, 04:23:19 pm Unlocked. *Points at official tag*
Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on October 15, 2009, 04:25:03 pm 0_o I didn't realize the words "official" made it immortal.
Really...you can just make a new one. And sticky it. It can't die that way. =P Anyway....I'm thinking about getting MMSF9 on wiiware. Seems good. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on October 15, 2009, 04:27:51 pm Official topics don't die. Especially when the word's put there by an admin. ;)
And it probably would anyway. Megaman 9? That sounds like it's a good game, but I couldn't comment myself... I have no Wii. I lack Wii. I am Wii-less. </fawfulparody> Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on October 17, 2009, 09:34:42 pm I am considering getting a MMSF3 game, but not sure which one.
Probably the one that you don't have Blade. Which one do you have again? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on October 18, 2009, 12:00:26 pm I have Black Ace. So you should get Red Joker, and it'd match Saurian's colour. Say, I should probably get to playing that again and get those last few cards(... asdf they took out the mail stuff >> Meh, gives it more challenge).
Also, I made a very interesting observation. One of the characters from either Megaman Extreme 1 or 2 gave inspiration for one of the characters in MMSF3 I think. It's the one who Wave Changes with Virgo's Wave Changed form. Very similar 0_o Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on October 19, 2009, 06:52:57 pm Okay. I'll probably get Red Joker within 1-2 weeks(if I can find it).
And I only started playing Megaman Games during Battle Network and the beginning of MMZ. EDIT: picked up Red Joker yesterday. Pretty good so far(although the first part was exactly like MMSF2 with fighting the 3 mettaur viruses to learn how to play). Noise changes look interesting, although I'm still not sure I completely understand the whole concept. But I'll get used to it as I play into the game. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on October 21, 2009, 07:17:08 pm You'll figure it out pretty fast, as it's a pretty easy concept to grasp. And it's been like that tutorial-wise since the beginning, just adding on different twists to fit new whole game concepts, like the countering add-on that replaced the Add system in the BN3-4 transition.
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on October 22, 2009, 03:51:07 pm Really good game so far. Plot seems better than MMSF2 so far. I've beaten the second main boss and am in the third area. I like how the whole game feels updated not only in graphics but in the new Wave stuff that's been created.
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on October 22, 2009, 04:06:19 pm I think I've found a reason why the graphics were changed; OSS uses the original BN(1-3) sprites, and the SF3 sprites for the overworld.
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on October 25, 2009, 12:51:14 pm It feels like the Wave Roads are in decline in SF3. There isn't much to walk on, IMO. But a good thing from that is that the Sky Wave gets updated to the Astro Wave, making travelling around to places way easier.
I remember BN series had the plane trips to get around. Now a simple Astro Wave gets you everywhere, plus the Wave Liner. BTW, how do you get more noise forms? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on October 31, 2009, 11:27:58 am Fight in warning battles, but virus ones only. You'll randomly get new noise forms after you win. And trust me, the Wave Roads are still around enough... Wait 'til you have to get into Noise waves to progress the story...
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on October 31, 2009, 12:39:53 pm Beat the game(well, the main story) and I'm collecting cards right now so that I can advance through those annoying pink gates. I currently have a total of 123(plus all those illegal data cards that don't count >< ).
My Noise Form is Tauros (I always try for a fire element type, since they generally have the strongest NFBs and powers (elec has the paralysing charged shot, water is average IMO(the freezing ability is nice) and wood is dominant unless fighting fire. Recovery is cool.) So far the only noise forms I've tried are Cygnus, Wolf and Tauros. Currently have Tauros and Cygnus saved, but I'm looking for Virgo and Gemini(this one could take a while, since it's more common in BA, but I've found Cancer in RJ, so it's possible to find them). R forms are hard to beat. I lost to Wolf in Tauros Noise like 5-6 times in a row... Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on October 31, 2009, 12:43:29 pm I know how you feel. I just barely beat Wolf in Gemini form. ._.
If we could connect, I have Gemini form.(And am only missing around 4-5 Mega cards... Dang mail getting removed... -_-) Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on October 31, 2009, 01:01:22 pm What does the TAG function Gemini form actually do?
How many Mega Cards are there? I have 13 I think... Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on October 31, 2009, 01:03:18 pm A few more than there was in SF2... Like 48-52 or so I think?
And tag function only works on the default form that you start in, and has it so that if you get the card you set to tag, the other ones you set to tag will appear with it. Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on October 31, 2009, 01:06:25 pm That's a lot... do you have AcidAceV2 or V3? I have AcidAce and V3, but not V2(which I assume you need to get from illegal card data or chip trader(which is where I got V3)).
How far into the Noise Waves did you go(or did you finish)? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on October 31, 2009, 01:16:07 pm I'm all the way to the final final area. All I need to do is get those last few cards and then get the three other stars(Acid Ace BB/Dread Joker RR, Rogue ZZ, and the Sigma boss stars). But one of the ones I have to fight is a secret boss that returned from last game, and the final final boss... Both of which are uber hard to delete with an S-Rank or what's needed for the cards I need of them. And to make matters worse, last I heard, there wasn't a Cipher for the last V3 I needed. >< And you can get the Ace cards from Ace himself; he's a warning battle in one of the later secret areas.
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 01, 2009, 05:40:29 pm The eaisest R level boss so far has been Dark Phantom. Actually, he's the easiest boss in both MMSF games that I have, IMO.
Getting 150 Battle Cards takes a while(unless I Cipher Code them, which I may, seeing as how you brought that up). Which V3 card do you need BTW? Secret Boss? Final Boss(the dog constellation??) Where can I find Corvus V2? I want to fight him... Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 01, 2009, 05:52:07 pm Yeah, he's uber easy to counter, same with Queen Virgo(Who was that character I was talking about earlier).
And I need one of s*r**s and a couple of the returning secret boss(You should know him if you got to the end of last game's story driven section of the postgame). And possibly some of Acid Ace, not sure. School Wave Roads. Should be near the portal to go down on the roof. Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 02, 2009, 05:32:10 pm Should I be able to see him? (Corvus)
And I did not complete MMSF2, the afterstory part. Every Megaman game that I've gotten in this style(which would be 3, MMBN2, MMSF 2 and 3) you need to get a certain amount of cards to advance, and I always get tired of doing that. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 05:33:48 pm 1. No, he's at the end of a dead-end.
2. Ap**l* F**m* There's your half-secret name. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Lúcio on November 02, 2009, 05:36:57 pm My older bro is OBSSESSED with megaman, I don't like it much though. I'm more of a Call of Duty, Bad Company, racing type a guy.
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 05:37:56 pm You should give it a shot, it's a pretty good game series.
Title: Re: Official Megaman General Discussion Topic v4 Post by: Lúcio on November 02, 2009, 05:43:06 pm You should give it a shot, it's a pretty good game series. I used to play it. Don't like it anymore though. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 05:44:50 pm Just curious, but what don't you like? Or is it just that you like the other games more?
Title: Re: Official Megaman General Discussion Topic v4 Post by: Lúcio on November 02, 2009, 05:48:38 pm Just curious, but what don't you like? Or is it just that you like the other games more? I don't like games with anime-out-of-this-world fighting, I think the guys look strange, it's really hard, and I'm just overall a more realistic fighting kinda' guy with a few exceptions of Star Wars and space stuff like that. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 05:58:16 pm Well, technically the only ones that truly have a type of fighting like that is the Star Force series(As even the Battle Network series could happen, if AI and technology got advanced enough), but I'm sure people could modify blasters to be wielded on an arm. =P
Title: Re: Official Megaman General Discussion Topic v4 Post by: Lúcio on November 02, 2009, 06:00:59 pm Well, technically the only ones that truly have a type of fighting like that is the Star Force series(As even the Battle Network series could happen, if AI and technology got advanced enough), but I'm sure people could modify blasters to be wielded on an arm. =P I know, I just don't like it. Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 02, 2009, 06:03:05 pm Have you played the Megaman Zero series? Still anime, but fighting is somewhat more realisitic(a sword and gun are the main weapons).
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 06:03:23 pm Okay, just saying.
On an unrelated note, Megaman Legends(1 and 2) is awesome. I seriously hope they Make 3 sometime soon. Harpuia: And Zero has a somewhat better design(... Though most would disagree.). Title: Re: Official Megaman General Discussion Topic v4 Post by: Lúcio on November 02, 2009, 06:13:02 pm Yeah, and I don't like that even more. I like Zero in the X series and Protoman in the original a lot.
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 06:21:29 pm Well, I like Zero's X series design a lot too(Especially Black Zero, who I always use instead of normal Zero when I can. =P), but at least you can tell from first sight in the Zero series that he's a guy. =P
Title: Re: Official Megaman General Discussion Topic v4 Post by: Lúcio on November 02, 2009, 06:23:40 pm Well, I like Zero's X series design a lot too(Especially Black Zero, who I always use instead of normal Zero when I can. =P), but at least you can tell from first sight in the Zero series that he's a guy. =P Definately true. XDTitle: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 06:27:21 pm Say, from that last post, it's somewhat obvious you've played the classic and X series... Which would be your favourite games if you still played them? For me, I'd say Megaman 2(It was the first Megaman game I played. ^^), and X6(... Hmm, I sense a pattern here. This was the first Megaman X game I played. =P). ... Actually, hang on a sec, it's a tie between X6 and X8, because X8 is just awesome. But I still like X6 because I recently got every single Reploid in it with just Black Zero... No cheats.(... Well, aside from the tiny code to get Black Zero in the first place, but I digress. ::))
Title: Re: Official Megaman General Discussion Topic v4 Post by: Lúcio on November 02, 2009, 06:32:24 pm Say, from that last post, it's somewhat obvious you've played the classic and X series... Which would be your favourite games if you still played them? For me, I'd say Megaman 2(It was the first Megaman game I played. ^^), and X6(... Hmm, I sense a pattern here. This was the first Megaman X game I played. =P). ... Actually, hang on a sec, it's a tie between X6 and X8, because X8 is just awesome. But I still like X6 because I recently got every single Reploid in it with just Black Zero... No cheats.(... Well, aside from the tiny code to get Black Zero in the first place, but I digress. ::)) Yeah, it is. I dislike Battle Network, Star Force, and haven't played Legends. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 06:45:44 pm Meh, I know that there are people who dislike SF and BN, and it's each to their own. Have you ever tried the ZX series? It takes place after Zero.
Title: Re: Official Megaman General Discussion Topic v4 Post by: Lúcio on November 02, 2009, 07:13:10 pm Meh, I know that there are people who dislike SF and BN, and it's each to their own. Have you ever tried the ZX series? It takes place after Zero. Yes, don't like it. My bro has almost every game, he's still collecting them. Check this out: http://www.kids-station.com/minisite/hobitcho/ Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 07:16:39 pm Yeah, I saw that earlier. OSS looks pretty intriguing, but borrows a lot of stuff from BN 1 apparently(Including the graphics for the most part. =P)... Which, kinda is obvious, as it's a port of that. =P
Title: Re: Official Megaman General Discussion Topic v4 Post by: Lúcio on November 02, 2009, 07:22:33 pm Yeah, I saw that earlier. OSS looks pretty intriguing, but borrows a lot of stuff from BN 1 apparently(Including the graphics for the most part. =P)... Which, kinda is obvious, as it's a port of that. =P OMG, that's not why I showed that to you, it was HILARIOUS, the guy was totally OUT. OF. THIS. WORLD over-excited. XD Omg... XD Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 07:35:43 pm Oh yeah, that too, I just stared, blinking at the screen, when he was on. =P
Title: Re: Official Megaman General Discussion Topic v4 Post by: Lúcio on November 02, 2009, 07:45:00 pm Oh, good. You're not crazy then. XD I think...
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 02, 2009, 07:51:45 pm I mainly watched it for the new OSS stuff though. =P
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 03, 2009, 05:54:34 pm For some reason I cannot find Corvus V2... Is it just chance to come upon him, or do you need a warning?
And I got Rogue Noise, which is pretty cool. Beast Slap V3 does 250 damage :) I like to combine that with DoubleEater(which is probably a common combo)... Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 03, 2009, 05:57:05 pm No, it should be normal... You're on the School Roof Wave Roads, right? If so, just explore near the tree Real Wave entry point, and if you don't find him there, look around the dead ends of the rest of the school.
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 03, 2009, 06:00:24 pm Yep. I dunno why I can't find him... I'll explore the school I guess...
Total of 129 cards now(only 21 more to advance)... Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 03, 2009, 06:03:43 pm Good luck in both things. =)
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 03, 2009, 06:09:04 pm Thanks...
Currently have 3 Giga Cards... Just need 50000 Zenny to buy the one from the shop, and take part in 500 battles(I wish their was a Battle Counter so I could see if I was close(it is just in game battles right?)) Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 03, 2009, 06:12:38 pm Oh yes, I haven't yet hit the 100 battle mark. And you haven't gotten 500 battles yet? I was there by the time I got to the gate. xP
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 03, 2009, 06:16:01 pm wait, 100 or 1000? and I've gone to the gate 1-2 times and haven't been let in(maybe my game is just messed up, not letting me through a gate or fight CV2)...
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 03, 2009, 06:30:53 pm >_> I meant have and 500. >> I was thinking of the SF2 Wi-Fi battle gate when I said 100. =P
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 04, 2009, 04:36:20 pm okay. I hit 500 battles and got the giga card... I'm up to 134 total Battle Cards. And I fought Dread Joker V2 in a dead end, so I just have to look around the school for Corvus(or go in search of his V3 form).
Btw, what's your total HP? I'm currently at 1630... Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 04, 2009, 04:37:53 pm *Thinks* Around 1900 or more? =) And the two secret bosses still give me a hard time... I blame AF's flame aura he has. >_>
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 04, 2009, 05:11:10 pm Do you have wi-fi brothers? I could use some(if I ever got wi-fi lol).
I kinda wanna try a Gemini Noise, to put certain cards together(like Ox Tackle and Grass Stage). But I dislike most charge attacks, other than normal and Flame. Have you tried all the noise forms yet? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 04, 2009, 05:14:20 pm I've got literally a couple(Excluding myself ::)), and I use Rivals for the rest of the slots.
Not all of them, but a great majority. Like, I haven't tried Rogue Noise. And Gemini has one of the best charge attacks. *Fires the charge shot and opponent's paralyzed* *Spams Swordfighter cards and owns opponent* =3 ... =P Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 04, 2009, 05:22:11 pm Rogue is cool. Sword Cards +50 is always welcome(now that stupid long sword is actually useful), and the Mu Rejection barrier restored each turn is kinda useful(compared to nothing). Bad thing is that it doesn't have super armour(like Tauros, which I was getting used to), it doesn't have a unique charge shot, nor does it have an Noise Force Big Bang. But with Beast Slaps, swords and other strong normal cards it is easy to raise your Noise Level(against Moon Destroyer I always go Red Joker).
And for other Noise Forms: Tauros- Super Armour is good Charge shot is strong, but slow Fire +50, but nothing else(NFBB is good though) Wolf- I don't really like this one. Charge shot isn't great, and wood element is not my favourite to use(IMO wood is more defencive, whereas I prefer fire for offence) Cygnus-I liked this one(it was the first one I got) and was really useful. -Air Shoes/Float shoes is useful -at the time I had a lot of wind cards, which recieve a nice bonus -NFBB was kinda weak, but looked cool -Charge shot was okay Those are the only ones I've used. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 04, 2009, 05:25:12 pm Wolf's only not good when it's by itself. Gemini X Wolf(Which gains Wolf's element and charge shot(I think?) and bonuses) is UBER for sword users. See, Gemini adds paralyze to every sword attack. Wolf raises the attack of sword cards. Get what happens here? ;) Also, one of my favourite cards is an illegal GA card; Giant Ax. I got lucky enough to get like 3 or so ^^
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 04, 2009, 05:30:28 pm I has no brothers, so Wolf noise is useless to me. but can you combine Rogue and Gemini? I think rogue raises swords by more than Wolf, which would be even stronger(although I don't know how noises combine, like which abilites get used).
Illegal Cards I like: Sword Fighter 2(although I'm sure 3 would be better) Break Sowrd(with Rogue Noise power is 250) Spade Magnes X Fav Giga Card: Ox Tackle(when fighting against Wood people, or on a Grass Stage) Otherwise Dread Lazer Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 04, 2009, 05:34:25 pm Sword Fighter X is way better. Unfortunately I don't have it as it requires IDAing one of the hugely powerful bosses(Omegas), or fighting Rogue ZZ, who I can't get to yet. =/
Favourite Giga for me? ROGUE BREAK. =D And no, you can't combine Rogue with Gemini, as that would involve registering brothers, which would negate Rogue Noise... =/ Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 04, 2009, 05:48:48 pm 1. Okay.
2. Don't know what it does. Ox Tackle is just Tauros Fire that rushes one line for 550 damage. Dread Joker is the 30 damage thing that hits 12-14 times I think. 3. Okay. That does make sense. Btw, what's and Omega Piece(or something like that)? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 04, 2009, 06:12:00 pm 2. Rogue appears, summons his sword, and jumps up, slamming down Break/Sword damage on a 3x3 section, dealing 450 or so damage to everything in that section.
3. An Omega piece is what you get by beating an Omega Boss, you need to collect them to get in certain gates. Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 04, 2009, 06:13:01 pm 2. That sounds cool.
3. So. An Omega Boss? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 04, 2009, 06:17:14 pm Yeah, like Taurus Fire Omega, or Cygnus Wing Omega.
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 04, 2009, 06:18:22 pm I'm guessing they're harder than R level bosses. But how does one fight them?
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 04, 2009, 06:20:20 pm Randomly. They're even rarer than V3 bosses. I think they randomly appear when changing areas. You can tell when you've found one when the music turns... darker.
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 05, 2009, 07:45:28 pm Just got the G-Comp Star. BusterMax is really cool.
And I switched to Virgo noise, then found out that I couldn't change back to Rogue Noise >< Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 06, 2009, 10:35:20 am Oh yeah, that's a small side effect... But I hear you can find it around as easy as you can find a Mettaur in a haystack, so... =P
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 06, 2009, 04:30:47 pm eh. I'm gonna try and get TaurosFlameV3, so Virgo noise should help out a bit(and the freezing ability with the charged shot over ice panels is cool). Still looking for Gemini Noise...
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 06, 2009, 04:33:11 pm It may take a while, I've only had a few RJ noises.
What do you think of the Voice acting in SF3? Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 06, 2009, 04:54:37 pm I've come across Libra Noise once I think, so I'm determined.
Voice Acting... I disliked it at first, but after a while I didn't notice it so much. Now I find it pretty cool, and it adds to the game a bit. EDIT: Got 150 Battle Cards total, beat all the people before *****s, and now must get all 150 standard battle cards(currently 136/150, so pretty good). Time to use Cipher Codes... Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 10, 2009, 06:31:12 pm Good luck with beating *****s =P Also, beware his barrier thingy.
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 11, 2009, 04:55:23 pm A-Flame was a pretty easy battle compared to some of the Rs. I used Libra Noise, and now have 1950 HP. W00T. Now on the hunt for Gemini Noise(again and still). I may go back to Tauros Noise, just to get SuperArmour added on to my HP.
EDIT: Corvus Noise + Hero Soul(?) is a good combo(Super Armour and Buster Max without having the HP bug). Beat the final boss of the bonus chapter, as well as the V2 form, and my library is currently: 150 / 32 / 5 13 more Megas until 5 stars... 1980 HP... Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 16, 2009, 11:39:46 am Sweet. You're currently looking like I am right now. Except with a few less Mega Cards. =P
Title: Re: Official Megaman General Discussion Topic v4 Post by: The Host on November 17, 2009, 05:54:25 pm How many Mega's do you have?
The only noise forms that are appearing after warning battles for me are Rogue Form, which I don't want atm. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on November 17, 2009, 05:57:45 pm Like... only 4 or so away from max? I think that's all I need. *Wishes that Capcom hadn't locked away the NKG and SSS/MS*
Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on January 05, 2010, 01:43:23 pm *keeps re-reading MegaMan10 Article in Nintendo Power* That may be my first Megaman Game. =D It's only for Wiiware, so I don't have to worry about wasting 50 bucks if the game stinks. =P By the way Blade, you may want to get a Wii now. =P *glances at Tat-whatever Vs. Capcom Stars*
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on January 05, 2010, 01:46:21 pm Oh yeah, I've been eying that one for a while now, just because of Zero. And you definitely should try Megaman 10, the classic series games are excellent. Did I mention my first Megaman game I played was Megaman 2? Awesome game. I think Quick Man's stage is one of the hardest stages... ever. I own at Flash Man's though. I think playing it first in my first playthroughs was one of the factors. =P
Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on January 05, 2010, 01:49:41 pm *head explodes* Dude, I've never played Megaman. Go easy on the names. =P I do know that Megaman 2 was considered to be one of the best (I think =P) though. And all of the bosses are (Insert Something Here) Man, created by Doctor Wily.
Yeah, one of the bosses is...erm...what's the word...well, he's Sheep Man. =P Commando Man looks pretty cool though. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on January 05, 2010, 01:52:43 pm I'm seriously hoping that one of those ones they made a silhouette of is named Blade Man. =D
And Quick Man's stage is absolute horror. Especially if you use up all the weapon energy for Flash Man's weapon, which stops time. See, Quick man's stage has these beams that go across(And stay across), that can obliterate you instantly. They're like the spikes. Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on January 05, 2010, 01:56:01 pm Aaaaah. Thanks =P
And I'm surprised you didn't strangle me for having never played Megaman. =P In my defense, I've picked up Zelda, Metroid and Punch-Out!! (got the Wii version yesterday) in one month. I can only play so many series at once. =P I also understand you can take on the bosses in any order, and that when you defeat them you get their powers. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on January 05, 2010, 01:58:50 pm =P Also, that is going easy on you. There's like... *Counts series* 7 series total. =P
It's because that's not a good way to recruit new players. =P I'm gonna work you into the series slowly. ... Is Megaman 2 on the Virtual Console yet? And yes, that's correct. Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on January 05, 2010, 04:38:37 pm 1. ...
2. No, neither is MM1. I think they're "coming soon" though. =P 3. Ok. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on January 05, 2010, 04:45:22 pm 1. There's only 3 series that are over 4 games though, Classic, X, and Battle Network. The rest range from 2-4 games. There's Zero 1-4, Legends 1 and 2(... Hopefully three sometime this year, it was a cliffhanger ending. D=), ZX and ZX Advent, and Star Force 1-3. Classic has 10 games, as you know, X has 8, not including side games like Command Mission and remakes, and Battle Network has 6 games, not including remakes like BN 5 DS, and Operate Shooting Star. =P
2. Dang. =/ 3. Anything else you'd like to know? =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on February 06, 2010, 01:59:19 pm *pokes topic* Is it dead? Oh, no, just asleep. =P
I've been playing Megaman 9 a bit lately. (I got it a while ago, but didn't play it much) Fun game and all, but I don't think I've ever seen a game so intent on crushing my soul. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on February 06, 2010, 02:02:15 pm Welcome to the Classic series. =P I played a few of the Classic games the other day, and the only one I made even a bit of progress on was Megaman 1. and I still never made it to the final boss. =P
Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 01, 2010, 07:19:41 pm Well...I just got MM10. Pretty fun, actually. As for MM9...beaten every Robot Master. I'm at Dr. Wily's stage now (stuck on the first part) but I'm just going to focus on MM10 for now. And I think I can say I'm a Megaman fan now. =)
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 01, 2010, 07:26:58 pm The Padawan is learning. =)
How is MM10, anyway? Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 01, 2010, 07:39:55 pm Good, but hard. It's definately better than MM9, because it's more refined. The shop system is less clunky. To demonstrate:
MM9 Roll: This is INSERT_ITEM_HERE.(lengthy description) It costs XX screws. Me: *taps 1 repeatedly. "No, I don't want it!!!" Roll: Please select an item. Me: *keeps tapping 1 and accidentally selects items again* Roll: So you'd like INSERT_SAME_ITEM? Me: *Starts banging controller on head* MM10 Dr. Light: So you'd like INSERT_ITEM_HERE? Me: *hits - button for quick description* *presses 1* Dr. Light: Thank you! Me: *goes to kill Sheep Man* =P The story is also a bit more structured, and the bosses are more memorable. Let's face it: Solar Man is a lot more creative than Magma Man. And Comando Man is a lot more creative than Concrete man. Granted, I've fought all of the MM9 bosses and only Sheep Man in MM10, but I think I'm being logical enough. But of course, once you get a Wii, I know you'll buy both right away. And you'll play MM10 first, because of Blade Man. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 02, 2010, 11:59:00 am Shops: xD
Bosses: That's true; but I think that Megaman 9 having the only female robot Master gives it some points; even if Tornado Man and Splash Woman look like Harpuia and Leviathan respectively, and Magma Man or so may have been based off of Fefnir(Fire Guardian in Megaman Zero). =P Correct on all counts there. =P Still wish he was green... But you can't win everything. xP Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 02, 2010, 04:40:54 pm Shops: That and the prices are better. It's also easier to get screws.
Bosses: No, you know what Tornado Man was? He was ANNOYING. =P And Splash Woman was a pushover because the Hornet attack made it easy to kill her. Yeah. He's piiiiiiink. =P Current Robot Master Count: Pump Man Solar Man Chill Man Nitro Man Commando Man Blade Man Strike Man So far, Solar Man was the most annoying. Sheep Man was pretty easy because he was predictable, and Ice Man was pretty wimpy other than the fact that his blast freezes you. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 02, 2010, 04:44:59 pm He's purple, not pink. ;) If he's pink, there's something wrong with your TV. =P
And of course Tornado was annoying, he was annoying in Zero/ZX as well in his Harpuia form; he's hard to defeat. =P And still, Splash Woman's the first female Robot Master; I think that's the only thing that makes MM9 good. =P Ice Man? Methinks you got the wrong game if so. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 02, 2010, 04:47:40 pm He's pink if I say he's pink. =P
Dude, I'm only a fan of the Classic Megaman series, not Zero. I might get the Zero Collection in July, but...might. And MM9 is good except it's too hard. It's a lot of value for $10, inferior to MM10 but still good. What? O_o Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 02, 2010, 04:54:36 pm *Points to official art* Not pink. =P
Well, uh... MMZC kinda got delayed in Japan, so we're not sure when it's coming out, or if it'll affect our release date, which is making me nervous, because I really want this game... =/ You said Ice Man; there's no Ice Man in MM10. Just MM1. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 02, 2010, 04:57:49 pm He's pink if I say he's pink.
Well, I guess that means the chances of me buying it have gone down. On an unrelated note-when are you planning to get a Wii? I wouldn't mind playing you online. I'd like to see Baldmen beat my records in MM10. I meant Chill Man. *points at list of Robot Masters I've killed* Typo. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 02, 2010, 05:02:14 pm 1. Whatever. ::) I'd like to see you 'Shop a sprite of him to back up your claim. =P
2. I have no clue... =/ As HGSS will drain most all of my gift cards, and I don't have anywhere near enough money for a Wii anyway... It may be quite a while... =/ And it may take me a few days, since I seem to fail at Classic Series games, or at least MM1-6. =P(In fact, MM1 is the one I've done best on. >_>) 3. =P If you can bug me about that 'pink' thing... ::) When you going after Blade? Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 02, 2010, 05:56:48 pm 1. I don't have Photoshop. MS Paint, but no Photoshop.
2. Dude, HG/SS is only 40 bucks. 35 on Amazon. And are they really that hard? They can't be as hard as MM9... 3. After I kill Commando Man after I kill Nitro Man. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 02, 2010, 05:59:40 pm 1. Paint works. ::)
2. How much money do you think I have? =P Well, I only got to play 1, 3, 4, 5, and 6, but I could only beat Top Man in 3, and if I got to the boss in 4-6, I was lucky. xP(Hint; Top Spin and the Buster fails) And I got to Elec Man in 1, but he owned me. 3. How often do you play? =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 02, 2010, 06:04:38 pm 1. Don't feel like it.
2. IDK...I'm pretty sure you have a job, though. A wii is only $200, dude. That's not a whole lot, really. And I'm beginning to suspect that (no offense) you're not the best MM player. =P Dude, I took down 3 Robot Masters today. And I took out 4 RMs in one day in MM9. One of those was Jewel Man, who has an obnoxious midboss and way to many instant death spikes. 3. A lot. I have a lot of free time. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 02, 2010, 06:13:21 pm 1. =P
2. a. *Insert buzzer sound* How do you think I have time for this? =P b. It is for me. =| I have like... 50 dollars in gift cards, and I think I have like 20 dollars normal cash. c. Well, I took down all but Elec Man in one sitting when I fought them, though Ice Man's stage made me restart because of that stupid stage layout. >_< Jewel Man seems to sound like that. =P And in my defense there were a couple graphical glitches. >_> But I couldn't seem to find someone who'd die to the Mega Buster without somehow owning me. If I could play Megaman 2 though, I'd own that. Up until at least the Wily Castle, never did get past that, though I was like... 4 then? =P Plus, in my defence, I hadn't played the classic series games in ages before that, and I think it was laggin. =P But, I don't think people would beat me in Megaman Zero/ZX. =P Especially on the DS. Set Saber to Y, Jump to B, dash to L, ability to have secondary weapon on R... =P 3. So you should likely be done Blade Man by tomorrow? =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 02, 2010, 08:30:17 pm 1. *shrugs*
2. Erm...ok. =P 3. Just pwn'd Nitro Man. I take it back, Solar Man is not the most annoying Robot Master, Nitro Man is. So, Pump Man Solar Man Chill Man Nitro Man Commando Man (next target) Blade Man (Hehehe...>=D) Strike Man Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 03, 2010, 11:56:46 am 1. Do it when you can, or I won't believe you, though. =P
2. =P 3. Have you ever fought Elec Man, the one who can take you out in three hits? =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 03, 2010, 04:14:29 pm 1. I might not have MS Paint on my laptop. Not sure. But HE's PINK IF I SAY HE'S PINK.
2. ...nothing to say here, really. =P 3. Have you ever fought Commando Man, who's attack homes in on you and he can stun you before he does it? Pump Man Solar Man Ice Man Nitro Man Commando Man Blade Man Strike Man Blade Man's stage is so hard I gave up for the moment. I'll give it another go later. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 03, 2010, 04:35:26 pm 1. If it's Windows it have paint. Trust me. =P
2. Kill it? =P 3. Homing? 0_o And that's why I designed it like that. Just wait 'til you fight me myself. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 03, 2010, 04:39:23 pm 1. It isn't Windows.
2. Agreed. Kill number two. 3. Yeah. He can make the Commando Bomb follow you. I'm sure the stage is just overdone to hide the fact that Blade Man is a total wimpy pushover. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 03, 2010, 04:40:44 pm 1. What is it then. 0_o
2. *boom moon headshot* It went the way of the Teridax. =p 3. ... Can Megaman do that? >> << Heyyy. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 03, 2010, 04:45:48 pm 1. Toshiba.
3. You have to steer it. Kinda annoying. Oh, and when it hits a surface it sends out a shockwave in both directions. So he doesn't even have to directly hit you with it. Nah. I'm sure he's toughish. I've played the Challenge that involves using the Triple Blade, and it's a pretty sweet weapon. Yeah, there's challenges in Megaman. Who needs an XBox? They have lame achievements. We have Challenges. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 03, 2010, 04:50:49 pm 1. ... That's not an operating system... I meant that. What shows up when you load it? Sounds like a Windows machine to me. =P
3. Well that's good for me. =P Yes it is, that's why I use it. =P Exactly. =) Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on March 04, 2010, 03:38:21 pm 1. Look, I'm not making a Pink Blade Man with MS Paint. *kills 1*
3. Pump Man Solar Man Chill Man Nitro Man Commando Man Blade Man Strike Man Uuuuungh. >__< Blade Man...was the most...obnoxious...Robot Master...EVER. He jumps from wall to wall throwing a semi-unavoidable Triple Blade at you. After firing three times, he jumps right at you, causing damage, and repeats. You can only change the Commando Bomb's direction three times, which makes it annoying that he moves SO FAST. His stage was evil too, it had a really awful midboss and after the midboss, you have to use see-saw platforms with Instant-Death Spikes above you and pits below you. While these flying guys shoot at you. On the other hand, Strike Man was easy. 5 hits from the Triple Blade did him in. He took me literally 20 seconds. HIS STAGE...that was the awful part. You go through a few easy enemies, than get to a midboss that's hard at first, but you figure it out pretty quickly. You go through numerous somewhat hard enemies, get to a checkpoint, continue. You then go through a very easy area and get to a new version of the midboss, but harder. What's annoying is that he's the hardest Midboss I've ever had to fight, and he isn't a checkpoint. So if you die to the barrage of enemies shooting at you after him, you go back to a poorly-placed checkpoint and have to fight him again. The midbosses on that level were WAAAAAAAAAAAAY harder than Strike Man. In fact, Strike Man is the easiest Robot Master I've ever faced. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on March 04, 2010, 03:51:12 pm Obviously you've never fought Metal Man with his own weapon. ::)
And told you I wouldn't be that big a push-over. ::) Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on April 19, 2010, 08:43:01 am *epigasp* =O
Mega Man 4...it's...it's... on Virtual Console now, for 500 Wii Points. =D *starts dancing horribly* Now you have NO excuse not to buy a Wii, Blade. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on April 19, 2010, 10:57:19 am Except lack of money. =P
And besides; I'm waiting 'til Megaman 2's up there, if it's not already. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on April 19, 2010, 01:35:20 pm Get a job. =P
In the trailer for MegaMan 9, it said MM1 and MM2 were coming soon. And that was like 18 months ago. =P Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on April 19, 2010, 01:40:39 pm ::)
Oh; okay. xP Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on April 25, 2010, 08:57:48 am Wait a minute...
I just read that Mega Man 1, 2 and 3 have been on VC all this time. O_O This explains so much... Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on April 25, 2010, 09:00:59 am So if they're up to 4, then hopefully after at least 5 and 6 release, they'll start releasing the Megaman X series on there. Then you'll see what I've been talking about with the Megaman Zero and ZX series. ^_^
Also, Zero Collection will apparently be out sometime in June according to a few sites, though I don't think it's actually confirmed yet. Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on April 25, 2010, 09:19:10 am Err, could you explain the MegaMan X series to me, please?
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on April 25, 2010, 09:21:38 am Light builds X, locks him away, Dr. Cain discovers him, unlocks him, and builds Reploids based off X's design. Later on, Zero awakens, fights with Sigma, transfers his virus to Sigma, and Sigma starts corrupting Reploids into Mavericks, and X and Zero have to fight with the Mavericks alongside the Maverick Hunters.
And they can dash, wall climb, and collect upgrades. Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on April 25, 2010, 09:22:49 am You just confused me even more. O_o
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on April 25, 2010, 09:24:59 am And that was a summary of the pre-X1 stuff. =|
Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on April 25, 2010, 09:28:03 am I'm gonna try MMKB. (MM Wiki; Mega Man Knowledge Base)
Title: Re: Official Megaman General Discussion Topic v4 Post by: Nova Hunter on April 26, 2010, 08:35:51 pm I own all of the original series Mega Man games, thanks to the anniversary collection and WiiWare.
My favorite part of the series is actually the music. Despite usually being in 8-bit, all of the themes in the games are excellent. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on April 27, 2010, 11:11:44 am Yeah; the music's great. The DS games are some of the ones I like; like Trinity from the original ZX(Sadface about it not being back in ZXAdvent; that would've been nice... =/). The Star Force themes aren't bad either. And the music connection makes sense when you realize that it's been in there since day one for the Japanese players. ::)
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on April 29, 2010, 11:52:18 am It's official! Megaman Zero Collection is releasing here on June the 8th! =D
Title: Re: Official Megaman General Discussion Topic v4 Post by: Teddy3333 on April 29, 2010, 12:00:09 pm Double post.
I like megaman, but I can't get into the old SNES... Any free ones online? Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on April 29, 2010, 12:04:22 pm No official ones. But as I just mentioned, the Megaman Zero Collection's coming out for the Ds in around a month now. =D That's definitely gonna be mine when it comes out. ^_^ All four Zero games on one Card? YES. =D
Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on May 04, 2010, 06:54:11 pm @Teddy-it's different; If Blade wants news to show up on the new posts list, he can't simply edit it, so he has to double post. ;) 'sides, he's an Admin. He can do stuff. =P
MM Zero collection does look kinda cool...want. =D Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on May 05, 2010, 01:28:21 pm Yeah; MMZero Collection's awesome. Not often the DS gets a collection of a whole series of Megaman games. =P ... In fact, it's never gotten one. ::)(Wish they'd release Megaman Mania though, even if they have to update the graphics to MMZero quality and have to have the game data given back somehow. ::))
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on July 12, 2011, 11:58:39 am Alright, so; uh... Reviving. =P
Megaman Legends 3. My goal here, is to raise awareness of this game. Also, whenever the demo/Prototype Version comes out on the 3DS eShop? Get it. You'll like the gameplay, trust me.(Just ignore the fact that Megaman's not present, he's on the moon) For one; Legends 3 depends on the Prototype selling well... And given that we've been waiting more or less 11 years now... This needs to sell well. Plus; it's only 2 dollars, when it comes out(Hopefully; it was said to be 200 yen in Japan, so it'd be approximately 2 dollars here...); so the only problem would be people not having a 3DS. Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on July 19, 2011, 09:46:16 am .........
Yeah. It happened. Legends 3 got cancelled. So! Now; this topic shall serve as the 'Capcom Disappreciation Topic'. >_> Title: Re: Official Megaman General Discussion Topic v4 Post by: Ddude The Insane on July 19, 2011, 09:56:25 am So, err...does this mean I can't buy any Mega Man games until the protest is over?
Title: Re: Official Megaman General Discussion Topic v4 Post by: Magical Girl Mimi on July 19, 2011, 09:58:47 am Try and get them used if you can; but well... If it's VC stuff, then you're forgiven, as long as it's only Megaman games.
Heck; I'm not even sure if MH stuff should be bought. And that's just about my second favourite series from Capcom(Not that that's hard to do though...).. But even that; has it gotten a release date for Portable 3rd? It sounds like they're trying to kill that off too. >_> |