My LEGO Nexus Organization

The Nexus Connection => Archive => Topic started by: Blade on November 09, 2008, 01:56:58 pm



Title: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 09, 2008, 01:56:58 pm
Discuss the RPG here.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 10, 2008, 02:44:40 pm
Oh my gosh!!!!!! A Bleach RPG!!!!!!!  ;D

I will need to join this

and i will at this point be able to spend more time on line so I will be active in this do not worry about this
plus i am a gigantic bleach fan (e.g having an Ulquiorra as an avatar before this RPG even stared) 

Also thank you Blademan for stating this RPG!



Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 10, 2008, 02:51:31 pm
No prob, seeing Bleach Movie 1 the other day reminded me of this =) *Scratches head wondering where Dudebot went, but shrugs and goes back to watching Subbed Season 1* Oh, and while Diamond Dust Rebellion was pretty cool in the fight scenes, I think it's ending is a bit more meh than MoN's... But it was very funny and awesome no matter what ;)


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 10, 2008, 03:14:50 pm
Yeah the movies were great and number 3 looks even better also in the rpg can a hollow character become Arrancar or a simigami (i hope i spelled this right) become an visard?



Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 10, 2008, 03:30:15 pm
Not yet, this takes place shortly after MoN, but Later on, probably.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 11, 2008, 05:47:40 pm
Ok, because of what happens in the moive i have know idea whether it is beetween the soul socity arc and the bount arc or bount and Arrancar/hecho mundo arc which one is it between?

also i am thinking of what my profile will be 


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 11, 2008, 06:07:05 pm
*Scratches head* That I'm not sure of... I'm assuming in between Bount and Arrancar, seeing as Rukia's back in the movie... I dunno. I think the movie was between Bount and Arrancar, and if it was, this starts shortly after the movie, and will go into the next saga, which I assume would be the end of Bount if it doesn't take place between it, or going into the start of the Arrancar saga, but it would be a little while before we got into that, because... uh... I haven't made it that far =P I'm still on epi 12 or 13 of the sub... And just where Ririn and co show themselves in Dub. So naturally I'll be dragging out the in-between for a bit, since it never exactly says when it happens =P

And the reason I say it's between/at the end of Bount arc, is because the last episodes of the Bount Arc have teaser footage in it's opening(... I wanted to see for myself so I looked at the openings of the subs of those =P), plus the fact that Rukia's back and Ichigo's got his Combat pass, which couldn't both be there if it was earlier than that. Heck, it could be right before the Bount attack for all I know =P If only some of the others had've used their powers...


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 11, 2008, 06:13:08 pm
OK... I will be assuming we are stating somewere near the bount arc so that is the level i will have my powers at.

also quincy count as a human or not?


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 11, 2008, 06:17:58 pm
No, I'll be introducing them shortly into the RPG, seeing as I totally forgot them when making the RPG XD


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 11, 2008, 08:44:11 pm
*Scratches head wondering where Dudebot went, but shrugs and goes back to watching Subbed Season 1*
Homework. Must. Die. *Is overly annoyed*
Found some stuff that I shoulda pointed out, but never thought of it (You'll see it in the profile below)
AND, I stole Kaze's chainblade, since I was running out of ideas. :P

Username: Dudebot5000
Character name: Uesugi Kenji
Type of Character: Shinigami
Gender: Male
Appearance: Standard Shinigami outfit, short brown hair, about 5’9” tall
Personality: As a member of the 11th division, Kenji enjoys fighting. He will often prolong battles, simply to drag it out. He often smiles while doing so, and can be found sparring when he’s not out on a mission. He is, like his captain, quite observant in battle, able to find weaknesses after a short time. Despite this, he doesn’t exploit them until necessary. He can be hot-headed at times, willing to argue with almost anyone with anything. He looks up to his Captain, Third-seat, and Fifth-seat.
Squad Number: 11th Division under Zaraki Kenpachi

Zanpakuto abilities:
Name: Biribiri Tenma (Ripping Demon)
Shikai Release command: Kikuyu Ken Shou (Seek and Destroy)
Sealed Form appearance: Standard Katana, with a guard in the shape the ovals, one inside the other.
Shikai Form appearance: A double edged sword, where instead of solid metal blades, there are three chainsaw bands. The bands start and end at the hilt, and revolve at high speeds. The three bands are placed side by side, but the center one spins the opposite direction of the outside two. The blade dips into the hilt, so the bottom can be boxed in. The handle extends beneath it, allowing for a one-hand grip. The hilt and handle are colored red and gold, while the blade is silver. Badly drawn image. (http://www.majhost.com/gallery/Dudebot5000/Random-Images/biribiri_tenma.jpg)
Shikai Form abilities: Should Kenji be in a desperate situation, he can use Kusari Museru Kujo (Approx Trans: Chain Choke Destruction) to unleash his chainsaw blades. They will proceed to wrap around the opponent and mutilate them as the blades constrict upon him/her. This then leaves Biribiri Tenma useless as a sword, but useable as a club. As a club, it is very weak in attack power, thus making this a one-shot technique.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 12, 2008, 08:46:17 am
Looks good.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 13, 2008, 07:29:05 pm
here is my hollow's profile.

Username: Solairs XXX
Character name: Kai
Type of Character: Hollow
Gender: Male
Appearance: Sort of humanoid but with some phoenix like qualities. He has dark red wings with three rows feathers on them.   
Personality: cruel and merciless, prefers not to fight but when forced in to a fight likes to end it quickly.   
Abilities: Normal hollow powers,  fire powers like being able to shoot balls of fire from his hands.     

my Shinigami's profile will becoming later

it has been edit to fit blademans instructions.

I will change my hollows name if that will fix any problems very sortly 

his name has been changed



Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 13, 2008, 07:34:18 pm
OBJECTION! :P

Quote from: Bleach Wiki
Cero is a strong and swift spirit energy-based attack used by upper-level Hollows, Arrancars, and Vizards.

I'd think that a Cero'd be a bit strong for a starter Hollow... Up to Kurosaki, though. :P


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 13, 2008, 10:03:24 pm
>:(OBJECTOIN to the OBJECTOIN

i do not really think that cero to much for a start up Hollow because a cero is like shikai for a soul or possible even weaker because Ichigo was able defect one off his zanpakutō before he even knew it's name was Zangetsu. And in the Amagai Syūsuke arc we saw general soul reapers dodging and deflecting cero's with no problems.   also the ceros we have been seeing lately have been seeing lately are very strong but that is because they have been fired by espada and arrancar making them more powerful and even more currently be have been seen exeptoinal strong ceros like Grimmjow's Gran rey cero and Neliel's double Cero which are much stronger then a normal cero.  plus for a normal hollow (not an arrancar) a cero needs charging time which also has not been shown. So i see no reason a cero is to powerful for my hollow. 


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 13, 2008, 11:37:38 pm
OBJECTION TO THE OBJECTION'S OBJECTION! :P

Quote from: Bleach Wiki
Cero is a strong and swift spirit energy-based attack used by upper-level Hollows, Arrancars, and Vizards.

The only beings that we have seen using Cero are Menos, Arrancar, and Vizard. Bala in itself has only been used by Arrancar, to my knowledge.

Using this, it can be inferred that normal hollows are unable to peform these moves becausethey lack the spirit energy control and reserves to form the attack. This is the reason why hollow have their own, unique powers, as to not leave them defenseless. In this case, it would be fire. ;)

*Prepares for comeback*


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 14, 2008, 10:16:11 am
*Watches debate with interest, remaining neutral*


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 14, 2008, 03:06:06 pm
I hope you're having fun, Blade. :P


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 14, 2008, 03:47:23 pm
 >:(OBJECTOIN TO THE OBJECTOIN'S OBJECTOIN of the OBJECTOIN

OK time to end this once and for all. I am perfectly fine to remove Bala that is possible a bit over the top i will but i will not give up Cero.  As you can see by watching the vid of a hollow performing a cero you can see that the hollow brings in out side spirit particles to create and energize the cero much like a quincy's attack. But since we have not had Mr. Kubo explain a hollow's powers yet, i am not sure of this. And also since we now Know that Chad's powers are hollow based after looking at them we see that Chad with out to much training is able to do cero level energy blasts in the soul society ARC with out much trouble and very quickly is able to use it almost constantly for a long period of time. showing that cero is no way to strong for my stater hollow. Also one other thing that has to be said is that most of the generic hollows we have seen were in the time were ichigo was still useing only borrwed powers he got from rukia shows that most of those hollows were very weak (chad even damged one with out even being able to see it). So again i see no reason why cero is too poweruful.           



Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 14, 2008, 07:22:14 pm
Er...
OBJECTION TO THE OBJECTION OF THE OBJECTION'S OBJECTION OF THE ORIGIONAL OBJECTION
I think that's right. :P

I'm going to split this up so it's easier to debate. :)

Quote
As you can see by watching the vid of a hollow performing a cero you can see that the hollow brings in out side spirit particles to create and energize the cero much like a quincy's attack. But since we have not had Mr. Kubo explain a hollow's powers yet, i am not sure of this.
This is true, in that Hollow get their spiritual power from the enviroment, like a Quincy. However, only Menos and upward have shown the ability to control it enough for a cero blast.

To further this comment, when Uryu was "borrowing" Ichigo's power toward the beginning of the series, his bow grew exponentionally, because he couldn't control the power enough. Kurosaki Isshin has said that if a Shimigami/Arrancar/whatever can't control their power enough, they'd be swinging around swords the size of skyscrapers, much like Grand Fisher (Arrancar).

Quote
And also since we now Know that Chad's powers are hollow based after looking at them we see that Chad with out to much training is able to do cero level energy blasts in the soul society ARC with out much trouble and very quickly is able to use it almost constantly for a long period of time.
Incorrect. There is nothing saying that his energy blasts were on the level of cero. If they were, then Kyōraku Shunsui would have been unable to stop one blast with one hand.

*Will add to later; don't continue argueing till then*

EDIT: As I was saying...

Quote
Also one other thing that has to be said is that most of the generic hollows we have seen were in the time were ichigo was still useing only borrwed powers he got from rukia shows that most of those hollows were very weak (chad even damged one with out even being able to see it).
That's kinda the point, you're starting with a Hollow of around that level, if not a little stronger. That's why you want to come up sith something similar to Grand Fisher or the like. That way your hollow will be powerful enough to survive encounters with shinigami until it is able to grow in strength. Grand Fisher made it 54 years without cero, so it shouldn't be too hard to come up with powers and abilities that are useful in combat.

In addition, hollow powers could be more advanced. Hollow usually only have a couple powers other than Garganta and High-Speed Regeneration, so it could be reasoned that most of their powers are well developed. In your case, instead of limited control of fire, maybe advanced fire control. This could include flamethrowers, fire balls, fire cages...


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 15, 2008, 06:23:26 pm
/OBJECTION OF THE OBJECTION TO THE OBJECTION OF THE OBJECTION'S OBJECTION OF THE ORIGIONAL OBJECTION

I Agree with splitting it up to debate it but almost every thing else i disagree with

OK so Hollow are like quincy in how the generate their spiritual pressure  that good. So they absorb they spiritual energy i would assume a cero is made out of spiritual energy while the fire powers are would need to be made out of heat engery with some spiritual energy so i would image my fire powers are more advanced than a cero. And it seem that Cero deos not need to much control to do because it is just a released beam of power. 

We know from the flashback chapter that Kyōraku Shunsui is one of the oldest captins so he has had alot of experence fighting because of his age and because of that number of battles. we known he was trained by Shigekuni Yamamoto-Genryūsai Who is the strongest or second strongest person in bleach so we know he traind well. also because he and Jūshirō Ukitake were able to hold of Shigekuni Yamamoto-Genryūsai without ether of them getting a scratch so fight at that leval the are most likely 2nd and 3rd strongest captins. We know that captins are at simaler power levals to espada. we have seen the Espada stop cero's with there hands. so it is absoultely possible that Kyōraku Shunsui could stop a cero with his hands.

Third point, i also see no reason why i can't have cero and basic fire powers instead of just advanced fire powers. 

also i want to stop this argument so I recommend omega blademan decide wethier cero is ok or not

also the spell cheack would no work so do not blame me for any spelling errors 

Fixing the coding so everything isn't huge... -Dudebot5000-


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 15, 2008, 10:32:59 pm
Seeing as the defense is about to rest...
FINAL OBJECTION TO END ALL OBJECTIONS

Quote
i would assume a cero is made out of spiritual energy while the fire powers are would need to be made out of heat engery with some spiritual energy so i would image my fire powers are more advanced than a cero.
Incorrect. Everything is made of Spiritual Energy, and fire is no exception. Otherwise, it would be hard to use Zanpakutō such as Ryūjin Jakka. ;)

Quote
And it seem that Cero deos not need to much control to do because it is just a released beam of power.
Also incorrect. After all, it would take a lot of energy and focus to collect spiritual energy of that level, not to mention to fire it in a beam shape. ;)

Quote
also because he and Jūshirō Ukitake were able to hold of Shigekuni Yamamoto-Genryūsai without ether of them getting a scratch so fight at that leval the are most likely 2nd and 3rd strongest captins.
However, all of the battle after the releasing of their zanpakutō was skipped. We don't know what happened. There's a chance they just stared each other down and weren't ready to fight until they were interrupted with the details on Aizen.

Quote
We know that captins are at simaler power levals to espada.
Not always the case. We have seen Ichigo, who is easily Captain level, go Bankai and don his hollow mask, and still get his butt handed to him several times by Grimmjow and Ulquiorra before finally defeating the former and fighting the latter on equal grounds.

Quote
we have seen the Espada stop cero's with there hands.
Quite possibly because it's one of their attacks and they have more resistance to it. Even if I don't remember this happening. :)

Quote
so it is absoultely possible that Kyōraku Shunsui could stop a cero with his hands.
Even though it is hinted that he is one of the more powerful captains in Soul Society, we don't know what what he's capable of. After all, we have never seen him fight.

In conclusion, I state, for reasons listed above, that Cero should not be an ability usable by starter hollow. I now leave it up to the jury (Which consists of one "Kurosaki Ichigo" :P) to take in all of these statements and decide not based on who you think should be right, but rather who you believe gave the best arguement.[/closing_statements]

The prosecution rests, unless further challenged by the defense. :)


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 16, 2008, 07:24:30 am
Quote
so it is absoultely possible that Kyōraku Shunsui could stop a cero with his hands.
Even though it is hinted that he is one of the more powerful captains in Soul Society, we don't know what what he's capable of. After all, we have never seen him fight.
... OBJECTION!

We've seen him fight in the Bleach fighting games, like Dark Souls =P

*Is contemplating*


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 16, 2008, 08:06:10 am
Well, besides that. :P


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 16, 2008, 09:25:56 am
Dudebot because of how we augured with each others statements i would be the prosecution and you would be the defense. And because of the nature of this case it would be civil not so I would be the Plantiff and you would be the defendant.
 


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 16, 2008, 10:48:21 am
No, no. I was the one challenging it, making me the prosecutor. You were the one defending the idea, making you the defense. The witnesses were Chad, Kyōraku Shunsui, and a couple hollow. Kurosaki is both the Judge and the Jury. ;)


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 16, 2008, 11:12:10 am
No dudebot, this would not be a criminal case but a civil case because it is about whether or not I sould have cero, it would me a crimal case If we were areguing over of whether or not to ban me or somthing like that because i did something.  And I guess i can see how I am the defedent, not the defense and you are the Plantiff not the Prosecutor because this is a cival trial.   


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 16, 2008, 11:52:58 am
Prosecutor, Plaintiff, Same, Diff. ::)

I never said anything about Criminal/Civil/whatever. ::)


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 16, 2008, 06:26:07 pm
*Is enjoying this latest part*

The Chad, Kyoraku, and hollow stuff was pretty funny, makes me tempted to face off Chad, Kyoraku, and a hollow against a Menos Grande somehow if I ever get Dark Souls =P

No, no, no... Judge, Jury and executioner =P Though that's only used for dual Zanpaku-to releasing and hollow cases of course...


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 17, 2008, 04:11:00 pm
*Is patiently awaiting verdict while chatting calmly with Solaris*


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 17, 2008, 09:34:37 pm
*same*

(WOO shortest post yet!!!!!)


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 17, 2008, 10:05:47 pm
*Thinks about mentioning how Solaris lengthened his post with the parenthesises*

*Decides against it*


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 18, 2008, 04:56:12 pm
I believe the hollow should be executed immediately for being dangerous.

Actually, no, I just wanted to reference my other job =P I say everything but the Cero would be fine =) At least for right now.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 18, 2008, 05:08:10 pm
*Pulls out Biribiri Tenma for execution*

*Destroys Cero idea in process*


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 18, 2008, 05:46:55 pm
 ;D thank you Omega blademan for allowing cero.

Sorry ignore this Post







 

 




Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 18, 2008, 06:25:09 pm
Um, I said everything BUT Cero is ALLOWED right now(Aka, no CERO until at least a certain part in the story), but later on, once all the characters start getting stronger, weak Cero should be fine... I think.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 18, 2008, 07:17:48 pm
Oh, ok then i think I May have misread your very small wrighting or something. Um... sorry I will edit the post below.





Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 18, 2008, 09:20:13 pm
I believe the hollow should be executed immediately for being dangerous.

Actually, no, I just wanted to reference my other job =P I say everything but the Cero would be fine =) At least for right now.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 19, 2008, 07:44:34 pm
My profile has been edited.

No cero  :'(


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 19, 2008, 09:15:12 pm
Username: Solairs XXX
Character name: Arturo Plateado
Type of Character: Hollow
Gender: Male
Appearance: Sort of humanoid but with some phoenix like qualities. He has dark red wings with three rows feathers on them.   
Personality: cruel and merciless, prefers not to fight but when forced in to a fight likes to end it quickly.   
Abilities: Normal hollow powers, after some training he would be able to perfrom a Cero or Bala, fire powers like being able to shoot balls of fire from his hands, also after some training he would be able to infuse a Cero or Bala blast with some fire.     
For refrence...
Personally, I 'd clean up the ability section a bit, so as to not confuse people. For example:
Quote
Abilities: Normal hollow powers, control over fire.
I took out all Cero and Bala info, since your character wouldn't have control over them at this point anyway. Once new powers are obtained, they can always be added to the profile. ;)

Also, you took the name Arturo Plateado off your Bleach Wii game. :P Wiki Linkness (http://bleach.wikia.com/wiki/Arturo_Plateado)


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on November 20, 2008, 03:19:16 pm
You are correct but a lot of the character has not been created like his release from. That bleach wiki is wrong he never draws his sword in the game and never releases his sword.  I have no idea how they could make up that release but i does sound cool. also his hollow from is never released so i made one for him.

also I going to England today so I may not be able to post for nine days but I might be if i.... (thinks in coherently for a while gets bored and contines posting)


 



Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Extremefire on November 20, 2008, 03:33:17 pm
never heard of this game what the link to it
never mind i see it


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 20, 2008, 04:56:52 pm
You are correct but a lot of the character has not been created like his release from. That bleach wiki is wrong he never draws his sword in the game and never releases his sword.  I have no idea how they could make up that release but i does sound cool. also his hollow from is never released so i made one for him.
No, no... The Wiki is pretty sound. He just manifests an energy blade for combat opposed to a zanpakuto. As for it's name, it might have only been mentioned once, and you simply skipped over it. And I think the wings are unrelated to the zanpatuto. ;)

On the idea of the name, it's up to Kurosaki. However, we'll do it without a trial this time. :P


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 23, 2008, 07:50:51 pm
*Ponders* 1, When does it happen in the story(The game I mean), 2, How well do you know the character? 3, I saw that the character was an ancient Arrancar in the 3rd Phantom description(Where he also appears, in the past), yet he's a hollow in the present according to this bio... Maybe make a backup name in case this is a no? I think the name's the only flaw myself.

Oh, As soon as Dudebot gets me that character I requested, and we settle this, we start the RPG... And the start's pretty good... We'll see how well it transfers to text though, since mostly I've only visualized it(And pretended I was Ichigo with the air my opponents a few times =P), But in this first part, I think there might not be many true Shinigami that will show up, except for the FIRST battle that opens the story(Can anyone say, Menos Grande, a few hollows, powerful being, and a few others?)


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 24, 2008, 04:48:00 pm
He would have had to appear some time after the Soul Society Arc, since it deals with a broken Sōkyoku...

EDIT:

Username: Dudebot5000
Character name: Torao Uesugi
Type of Character: Shinigami
Gender: Male
Appearance: Standard Shinigami outfit, with silver pins/bars lining the outside of his sleeves; Wears a silver headband similar to Renji’s; Brown hair; About 6’ tall
Personality: Despite being the older brother of Uesugi Kenji of the 11th division, he is almost exactly the opposite. He dislikes fighting, and would rather end a fight as quickly as possible. He isn’t afraid to exploit any weaknesses he finds, which Kenji occasionally makes fun of him for. Despite all of this, the two of them make a great team.
Fighting style: Torao could be described as a Kido expert in Binding and Destructive spells. He is, in effect, on par with Kuchiki Rukia in these areas, but has no skill in healing. In addition, he only has basic skills in direct sword fighting, preferring to use Kido and his zanpakuto’s ability.
Squad Number: 6th Division under Kuchiki Byakuya

Zanpakuto abilities:
Name: Gintama (Silver Ball)
Shikai Release command: Arankagiri kane, naru mai ude! Arankagiri hikari, naru mai yaiba! Honomeku, Gintama! (All Metal, become my arm! All Light, become my blade! Glimmer, Gintama!)
Sealed Form appearance: A short-sword, with a silver sheath, hilt, and guard.
Shikai Form appearance: A short-bladed with a glowing blade and a rather noticeable notch at the end of the blade, a silver orb instead of a tsuba, and three silvery tassels at the bottom of the hilt.
Shikai Form abilities: Gives the user the ability to manipulate metals, forming them into various tools and weapons. From the notch can be extended a tendril of light-energy, capable of slicing and stabbing, also burning with contact.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 28, 2008, 02:45:58 pm
Nice profile, approved Dudebot =)


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 28, 2008, 06:44:18 pm
Nice... I also have the Zanpakuto's spirit forms for the two of them. You can look at them tomorrow when I have access to them. :)


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 28, 2008, 06:46:11 pm
Cool.

*Nudges Dudebot to get back to the RPing*


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on November 28, 2008, 06:47:17 pm
*Has to get off soon due to family visiting*

*Will try what I can*


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on November 28, 2008, 06:49:00 pm
Ah, ok then =)


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on December 03, 2008, 06:04:32 pm
Just so You know dudebot yes there is an engery blade but otherwise none of the other stuff has any validity to There is no relsease command or anything. The bleach wiki may be sound in most things but is certainly not in this matter.

If I change his name will their be no problems then or should I just redegin the Character total
Also just so you know nothing else was a taken from the WII game

His name will be changed shortly 
 


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on December 03, 2008, 06:19:23 pm
Have you checked the Third Phantom yet? Maybe all that other stuff was in THAT game?


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on December 03, 2008, 09:06:49 pm
I don't believe Solaris has TTP... :-\


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on December 04, 2008, 07:19:21 am
No, he couldn't unless he was in Japan, but I meant check info on it.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on December 04, 2008, 04:55:25 pm
Oh. Well, I didn't see anything on the Wiki, but that's probably where it has that extra info...

EDIT:

Biribiri Tenma Spirit Form
A huge oxen, shoulders just below a mountain's height, and a sentient ball of flame with two eyes. The two personalities switch frequently, and have been known to argue. The oxen is brazen and bold, while the fireball is sarcastic and dry-humored.

Gintama Spirit Form
A shining dragon, clutching a sphere of silver energy. Wise and long-lived, but with a tendency to only respond to commands when offered a riddle to puzzle over.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on December 14, 2008, 12:06:07 am
This is my Soul reapers profile

Solaris XXX
Character name: Yakushi Tsurugi
Type of Character: Soul Reaper
Gender: Male
Appearance: 5’10” Normal Shinigami outfit with a Onmitsukidō Outfit underneath. Also he has Auburn hair with brown with hints of sliver. His eye are normally a slight bit bloodshot because of the amount of training he does late at night and  because of this he hates the morning and wakening up early and has destroyed many alarm clocks.       
Personality: Calm and collected a Natural strategist. Believes that Fighting should fluid and precise. He believes that the 11th Division is sometimes Ignorant of how to truly fight because they are too excited about the fight it self to have to get anything out of it that is true useful.  Another belief that Tsurugi has is that to be a good fighter one most know all types or ways of fighting. Because of this belief he thinks it is stupid that Shinigami are forbidden to learn hollow powers, because it would only help them slay the hollows and achieve there goals faster and more effectively. Tsurugi is part of the Yakushi clan, which is one of the high-level aristocratic families that dwell in the Seireitei, he the current heir to his clan and is set to become the hier of his clan later in life. He is normally late even thow he ofen tries to be early.               

 Zanpakuto abilities
 Zanpakuto Name: Mercurial
 Sealed Form appearance: A normal Katana with a Platinum guard in the shape of X with square around it with the X intercepting at the corner’s of the square. His swords sheath is the same color as his guard and he has it slung on his make back so it does not interfere with his Hakuda skills.           
 Shikai Form appearance: Liquid metal that Tsurugi can manipulate as long as it is touching him in some way (Normally his left hand) other wise the metal goes limp and is unresponsive.
 Release command: The Alchemist’s Blade Mercurial   
Shikai Form abilities: the Metal is able be manipulated in to almost any from e.g spikes, wall, platforms. Tsurugi preferred offensive shape is to large spikes that cover his hands that functions well with the Hakuda skills (that he has learned from the 2nd division and Onmitsukidō)
Spirt form: A Ball of Mercury that floats at shoulder height A slight bit arrogent that likes to chalenge Tsurugi rule of it. Also when it gets angry it sometimes rants in French much to the confusion and dislike of Tsurugi       
Other Abilities: Most Hakuda Techineges, Shunpo, Bakudō 61 Six Rods Prison of Light, Hadō 4 White lightning and 33 Blue Fire, Crash Down       
Squad Number: 2nd but originally 6th was transferred too 2nd squad on own request too be able to learn Hakuda abilities. He still has some ties to 6th squad.   

Also My hollow's name has been change to be Kai 


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Dudebot5000 on December 14, 2008, 05:50:09 pm
Allow me to translate some things.

Hakuda = Hand-to-hand Combat
Shunpo = Flash Steps
Onmitsukidō = Special Forces

I'm pretty sure kido is a given unless said otherwise, though. :P

Rants in French... Why am I not surprised? XD


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Solaris XXX on December 15, 2008, 04:18:37 pm
Yes on all translatoins

Because He can do Hakuda Techniques I did not want to make him seem to strong with a lot of Kido powers also I wanted to have those three kido powers at the beginning of the story.

I also know how to rant in old English too.


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on January 27, 2009, 07:32:50 am
Looks good. What do you think Dudebot?

Also, anyone gonna post...? Ichigo needs help =P


Title: Re: Bleach RPG: Shadows of Memories -- Discussion
Post by: Blade on March 03, 2010, 01:00:05 pm
Topic Closed and archived, unfortunately.