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Space Wars Redux [RPG]

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Rakoua
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« Reply #20 on: October 03, 2012, 12:54:57 pm »

OOC:
Force shouldn't be able to fool sensors, or Changelings for that matter, sorta like how Betazoids cannot read the minds of Ferengi. That might be canon in SW, but lets tone it down a bit for this RPG, since I already have you a 10 to 1 advantage in ship number =P
Also, there were dozens of torpedoes with high tech propulsion systems. Since the greatest Jedi master in your galaxy had trouble lifting a couple of rocks and Vader couldn't turn around a single torpedo from destroying his space station, I doubt that your character could turn those around.
Cheese I agree with.
I will, if he contacts me =P
And all the weapons I'm using are the basic ST weapons =P
http://en.memory-alpha.org/wiki/Phaser_cannon
http://en.memory-alpha.org/wiki/Quantum_torpedo
Both present on Defiant-class ships too.
Though if you really want to use the Force to such an extent, I assume I could use some Star Trek stuff to my advantage too... but it wouldn't be pretty (for you)
IC (Rakoua):
"Unfortunately we lack a ship that size... 19 kilometers? Impressive. It'd be a shame if anything... happened to it."
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