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Lego Universe RPG

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« Reply #20 on: August 28, 2009, 11:35:14 am »

True, but then again, not a lot of people seem to like RPGs. Maybe also instead of it being fully based off fighting, we could branch into other stuff like puzzles as well?
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« Reply #21 on: August 28, 2009, 11:41:32 am »

Yeah...

Oh ans I was thinking, how about once we unlock a world, we can take portals to anywhere in that world? Like, if we unlock Bionicle World, we can take a portal from Metru Nui to Karda Nui instantly?

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« Reply #22 on: August 28, 2009, 11:43:52 am »

That would be good, like what the challenge test was in MLN: NG. Puzzles could help you unlock new areas to explore, or you might have to guess the sequence of numbers to unlock a chest filled with gold.

It doesn't have to be based around fighting.
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« Reply #23 on: August 28, 2009, 11:52:28 am »

DT: Possibly, but as stuff happens, parts of those worlds become inaccessible, while unlocking other things(Like Mata Nui[island] getting destroyed, and Karda Nui having the energy storms that would instantly destroy you, or Makuta taking over and you having to teleport away to Bara Magna.), but by the end of that world, you will have access to all of them somehow, like you becoming immune to the energy storms as thanks from Mata Nui for helping you.

Jade: Yeah, the only problem is the limited stuff we can do in text.
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« Reply #24 on: August 28, 2009, 11:59:17 am »

Just create a maze, or challenge like Obi did in Forwal. As for the sequence part, they have this board game that one person choses 6 colored pegs, and hides them from the other person. Then, the other person has to guess which order and color the pegs are. You could do this easy with txt, using the built in color changer in place of pegs.
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« Reply #25 on: August 28, 2009, 12:01:31 pm »

True... Say, wanna be on this RPG's staff when it's made, Jade? The staff wouldn't need as much input as MLN: NG(Like we wouldn't have to plug in a formula to find out the battle's outcome and such), but they're still an important figure.
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« Reply #26 on: August 28, 2009, 12:06:59 pm »

Sure, why not? Do you want me to start working on challenges and stuff like that?
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« Reply #27 on: August 28, 2009, 12:09:59 pm »

I might join. But there's one problem, what will happen when LU comes out?
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« Reply #28 on: August 28, 2009, 12:10:06 pm »

Sure. Also, what themes and worlds should be in this?

Uraw: Not sure... I think we're gonna take a different approach from what LOU would have anyway, like we did with MLN: NexGen. I just want everyone to have a chance to play this by not having it all be fighting.
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« Reply #29 on: August 28, 2009, 12:12:35 pm »

This is LEGO Universe... so, pretty much every theme should be in it. Then again, we don;t want bazillions of themes...

I'd say the current top ten most popular themes.
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« Reply #30 on: August 28, 2009, 12:15:09 pm »

Well, since it'll take a while to get through 10, let's say we start with ten, and add more via votes after that. Room doesn't matter; we'd have space enough for tons of themes if we get this popular enough to have a sub-forum.
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« Reply #31 on: August 28, 2009, 12:17:17 pm »

Star Wars, Bionicle, Space, City, Power Miners?, Exo-Force?, Racers, Castle?, Pirates?, and... one more...
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« Reply #32 on: August 28, 2009, 12:20:01 pm »

I;d say we start out with ones members would be more familar with.

Which are pretty much what JJ said... how about Indiana Joens for the last one?
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« Reply #33 on: August 28, 2009, 12:20:04 pm »

Are you counting Space Police as part of Space?

Indiana Jones might work, since for TB RPGs that are fan made, we don't really have to not include them.
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« Reply #34 on: August 28, 2009, 12:24:47 pm »

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« Reply #35 on: August 28, 2009, 12:27:44 pm »

Ah, I see. Okay then.
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« Reply #36 on: August 28, 2009, 12:43:21 pm »

We wait for more votes now... right?

one question.... how would go in between the theme-worlds?
And shou;dn;t their be a main place which leads into the others? (when unlocked)
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« Reply #37 on: August 28, 2009, 12:46:24 pm »

There'll be a central 'hub' type of world that we start off in. We'll need to solve a puzzle of types to open the first portal, then after we go through and finish it, then we can unlock the next.

Also, do you think there should be special stuff, like a Bionicle type of armour allowing you to use special stuff if equipped? Or more along the lines of those Elemental Weapons certain Glatorian have now?
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« Reply #38 on: August 28, 2009, 12:48:25 pm »

IMO< it would be better as you go through the worlds, you could pick up equipment from the enviroment to survive. IE, in the BIONICLE world, you'll need armour, and in the Indiana Jones world, you'll need a whip.  Or is that what you;re talking about?
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« Reply #39 on: August 28, 2009, 12:50:22 pm »

There will probably be a Hub, like in MLN: NG, where you start off, pass some tests, then unlock worlds to travel to. You always come back to the Hub after completing a task/leaving a world, and thats where you can buy new upgrades/sell items to other players.

*reads Blade's post*

Well, some people would have no need for it, because they don't want to fight... but I don't see why not. Everyone starts off with the same stats, same weapons, and then they can trade up for bigger and better ones, or just stick with the ones they already have.

*reads KZ's post*

I like your idea, because it would make sense as to why you have to go into that world in the first place.
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