a sci-fi style plasma bolt would not do much damage,
Hence the un-charged MegaBuster(Which technically is solar powered, but plasma shots sound cooler) doing only one unit of damage. Though that's still somehow enough to kill some things in one hit. =P
But yeah, this isn't exactly a realistic test thing I'm going with here. Though it's too bad, those could be cool. Ah well.
KF: I figured out a rough hack to fix it. Just hit the 'lock z movement' button on the physics tab for the sphere. =P I'll now likely have to add an empty to adjust the position of where the sphere appears, but for testing purposes, I now have a rough jump and shoot prototype that could actually play just like a normal Megaman game. =P