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Blender

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« Reply #60 on: November 28, 2012, 06:47:19 pm »

For the camera panning, you could get the positions of both the camera and Megaman, and only move the camera if the Y-position is the same.

That sounds strange. Have you tried invisible barriers, so your character can't move along the X-axis at all?

*Does not know who Airman is* I've never played Megaman, see... Tongue
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