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Blender

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Author Topic: Blender  (Read 5899 times)
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Magical Girl Mimi
Lightning Girl
A - Azure Striker
Crimson Apple Masterpiece Built!
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Gender: Female
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Team: Network Strikers
Purpose: To stay DETERMINED
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« Reply #60 on: November 25, 2012, 04:09:26 pm »

Alright then. Once I figure out how to make a less blocky than would be realistic body, then I'll try to make clothes for the character.

Okay; I hope it'll be possible...

/EDIT: Update on the game: I've now got a test boss room, along with the ability to kill off the shot objects if they touch another object with the property 'object'. I can't shoot through walls with this, which is kinda a shame; but since I haven't figured out how to make going off the screen kill the object yet, I can't have tons of bullet objects eating up my resources. xD

//EDIT: OOOH. I think I just accidentally fixed my texture problem. =P Lemme go test...

///EDIT: Okay, maybe not, but I'm getting close I think.

////EDIT: Server ate my edit. =P Anyway, what I was saying was that I can't run GLSL on OpenGL 1.4(Which my outdated laptop's graphics card uses), that I'll quickly manually check my mapping(Even though it works in multi-textured mode), and that I'm perplexed that the other texture even possibly worked on this.
« Last Edit: November 25, 2012, 10:30:07 pm by Blade » Report Spam   Logged

I'm a girl - I'm a lesbian.

-==Blade's Story Library==-
-==Blade's RPG Library==-
A fresh start for the signature, aside for the libraries.

Blade is laughing ominously RUN FOR YOUR LIVES!!!
66226
The forum is a girl? 0_o
I imagine new people coming to the forum expecting to see discussion about LEGO, only to see RPGs full of deranged characters and insane people talking about cheese and brains.
I'm beet. I don't think I'll do homework tonight.
So, you're a vegetable? Tongue
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