Flipz
Inventor
MLNO Reputation 2
Offline
Team: No Team
Purpose: Oh, just to hang out occasionally.
Posts: 3211
Yeah, I have that effect on people.
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61679
I think I've bitten off more than I can chew. I have, what, five days straight of nothing to do (aside from light studying), and it's already not going to be enough to finish the stat system. When I first saw the Heroica RPG stats, I thought "Oh, this is so simple and elegant, I can just mod this in a couple of days and get on to testing and tweaking." WEEKS later...
It'd also help if I got some specific feedback and ideas on how to slim everything down. I've already axed the non-combat stats (thus, making non-combat HAVE to be good roleplaying), and I've combined the two different types of "mana" points into one (remind me why I ever thought that would be a good idea again?), but there's still SO much to do. Mainly Specials, the things that come from--you know what, never mind. Epic idea, but I need...oh, wait, that could work...
OK, new plan, see the PCG RPG discssion topic in like, three minutes. Also, IMPORTANT! Even if you are NOT interested in Star Trek or my Star Trek RPG, if you've ever had any kind of experience with ANY kind of dice-based game AT ALL, I would REALLY love your help!
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