It appears that one can make an Arcade Module and validate it, but people can't win it. Here's how it basically works, if such an event occurs:
Owner: Spends the various Energy where necessary, making sure not to leave any extra. Then, at the very end, they hit a Star Block, and then remove a remaining Block or two.
Clicker: If the clicker ever goes into the negative points in Energy, it's an automatic game over. Thus, because they can't obtain that Star Block at the end because there isn't enough Energy, it is a game that is physically impossible to win.
I believe that the above games shouldn't be considered legit games. Thus, I don't reward those who use illegitimate games. I've noticed it on BT's Destructoid Module. I think something should be done to prevent this from occuring. However, because it isn't a glitch in the coding, per se, it isn't something that can be fixed. In a way, these actions are legitimate in the coding. However, it can, in a way, be seen as cheating. There is no such thing as an unbeatable legitimate game. Even my Hop and Destructoid Modules have lost a couple of times, and they're pretty hard.

Anyway.
When do you guys think the other Arcade Games will be released? I think the Delivery Arcade Module will be released in March when the next issue of LEGO Club Magazine ships out. I'm not too shabby at making good estimates, so I think that it should be out by March. However, in the event that it isn't released in March, it will be released by May for sure. Anyway.
I hope something to occupy us comes soon... I'm bored as a board...