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Pokémon General Discussion

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« Reply #2580 on: January 07, 2010, 04:39:35 pm »

Since he is not here, what Pokemon are you going to use for your team? I can tell you whether a Pokemon is better or is it a good choice, and the preferred moveset in-game.

Make sure that your Pokemon do not overlap types. For example, if I have a Shinx, I would not get a Raichu for that reason, as they are both Electric types.

Here is my Diamond team:
~ Empoleon
~ Roserade
~ Rapidash
~ Drifblim
~ Hippowdon
~ Lucario

Although I noticed I had two Steel types, you don't see that many Steel type Attacks. The Steel Typing serves for defensive purposes, even if Lucario is known for having low defenses. So pardon me for having two Steel types, even if I say that having two similar types is not recommended. Anyway...

The three starters for Sinnoh are, if you want to let a few spoilers...:












Turtwig (GRASS) - It evolves to Grotle (GRASS) at Level 18, and Torterra (GRASS/GROUND) at Level 32. He is the slowest of the starters, but he can take hits very well, as long as you stay away from Ice (especially!), Bug, Fire, and Flying moves. He has High HP, Attack, and Defense so you want to capitalize on those stats. When Torterra evolves, he learns the incredibly useful move Earthquake. If you have a Heart Scale, you can teach Torterra Wood Hammer to deal a bucketload of damage, at the expense of 1/3 of the damage done to the Pokemon. However, his high HP helps negate it. The Turtwig line can also learn Curse, which capitalizes Torterra's high Attack and Defense for lowered Speed, which isn't his best stat anyways. Crunch is also an option for in-game, even if Wood Hammer outpowers it despite being ineffective on certain Pokemon.


Chimchar (FIRE) - It evolves into Monferno (FIRE/FIGHTING) at Level 14 and into Infernape(FIRE/FIGHTING) at Level 36. When Chimchar finally evolves into Infernape, he has very high Speed, Attack, and Special Attack, however, his HP, Defense, and Sp. Defense is low. As a result, even an ineffective hit on Infernape can deal considerable damage. He learns Close Combat and Flare Blitz, all very good moves. He can also go to the Special side, but you will need move tutors or TMs for that. If you choose to keep Chimchar unevolved until Level 23, he can learn Nasty Plot, which boosts Infernape's Special Attack stat very high. Be sure that you have a Special move though.  

Piplup (WATER) - Evolves into Prinplup at Level 16 and Empoleon (WATER/STEEL) at Level 36. It is slow, just like Torterra, but is a bit faster. Empoleon's greatest stats are his Special Attack and Special Defense stats, and its other stats are not too shabby at all. His typing is great, resisting all types but Fire and Grass, and takes 2x damage from Electric, Ground, and Fighting. Once you have the fourth/fifth Bade, depending on version, and have reached Celestic Town, you can teach it Surf for an effective STAB move. It can also learn Drill Peck, and it's Physical Movepool isn't shabby, with several moves to back it up, such as Aqua Jet, which allows it to strike first, Brick Break, and Earthquake. The former two requires TMs. He can even learn Swords Dance to boost this already decent Attack. On the Special side, he can learn Ice Beam and Grass Knot, both good moves.  











Basically, choose Turtwig if you want to have a sturdy Tank, Chimchar if you want a Sweeper, and Piplup if you want to have a bulky sweeper.
« Last Edit: May 29, 2013, 11:11:59 pm by Blade » Report Spam   Logged
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