BZP doesn't have DoaH, though, it have the Zelda RPG. You're thinking of RPGM. =P
But that's understandable. I'm wondering, though... If there can be a way to allow things to go easier, because once you implement stats, you'll need to be on a lot more. Just thinking of you as well. =P
I
should be on a lot more anyway, I just procrastinate too much.

But actually, stats will make battles and the like easier; once everyone involved posts their action (or 24 hours passes from the latest post), I run the next part of the battle, post it, and wait for the next group. Actual roleplaying would be enhanced, because while checking for the battles to complete, I'd see the out-of-battle posts more often and actually remember to reply.
