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Pokémon General Discussion

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« Reply #1480 on: August 01, 2009, 11:25:31 am »

I think he's talking to Dudebot.

Now somebody give me an idea for a good UU Pokemon.
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« Reply #1481 on: August 01, 2009, 11:26:51 am »

Arcanine. xD

Bertha summary below. Shorter than Aaron's.

[spoiler]Bertha sends out Whiscash
I send out Torterra
Whiscash uses Aqua Tail – Torterra in green HP zone
Torterra uses Leech Seed – Successful
~HP Transfer~
Whiscash uses Aqua Tail – Torterra in green HP zone
Torterra uses Wood Hammer – Whiscash faints

Bertha sends out Gliscor
I send out Weavile
Weavile uses Ice Punch – OHKO (Level Up)

Bertha sends out Golem
I sub for Empoleon
Empoleon uses Agility – Speed Up
Golem uses EQuake – Empoleon in red HP zone
Empoleon uses Surf – OHKO

Bertha sends out Hippowdon
Empoleon stays
~Sand Stream~
Empoleon uses Surf - OHKO

Bertha sends out Rhyperior
Empoleon stays
Empoleon uses Surf – OHKO (Level Up)

Bertha is defeated. ^_^
[/spoiler]
« Last Edit: August 01, 2009, 11:28:53 am by Duckbot: Chief Medical Examiner and Forensic Psychologist » Report Spam   Logged

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« Reply #1482 on: August 01, 2009, 12:15:56 pm »

I play Ruby (GBA) and also VBA (Visual Boy Advance) Ruby on my computer. (Don't worry it's legal because I own a legal copy of Pokemon Ruby version for the GBA)
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« Reply #1483 on: August 01, 2009, 12:23:06 pm »

Cool. I've got Sapphire. ^_^

Flint Summary below.

[spoiler]Flint sends out Houndoom
I send out Empoleon
Empoleon uses Agility – Speed Up
Houndoom uses Sunny Day – Sunny Weather
Empoleon uses Surf – Houndoom in red HP zone
Houndoom uses Flamethrower – Empoleon in green HP zone
Flint uses Full Restore
Empoleon uses Surf – Houndoom in yellow HP zone
Empoleon uses Surf – Houndoom faints

Flint sends out Infernape
Empoleon stays
Empoleon uses Surf – Infernape in red HP zone
Infernape uses EQuake – Empoleon faints

I send out Infernape
Infernape uses Flame Wheel – Infernape faints (Level up, learns Flare Blitz)

Flint sends out Rapidash
I sub for Togekiss
Rapidash uses Flare Blitz – Togekiss in green HP zone, Rapidash takes some damage
Togekiss uses Thunder Wave – Rapidash is PAR
I use Revive on Empoleon
Rapidash uses Sunny Day – Sunny Weather
Togekiss uses Air Slash – misses
Rapidash is PAR
Togekiss uses Air Slash – Rapidash in yellow HP zone
Rapidash uses Flare Blitz – Togekiss faints, Rapidash faints from recoil

I send out Empoleon
Flint sends out Magmortar
Empoleon uses Surf – Magmortar in yellow HP zone – uses Sitrus Berry
Magmortar uses Flamethrower – Empoleon faints

I send out Electivire
Electivire uses EQuake – Magmortar faints

Flint sends out Flareon
Electivire stays
Electivire uses EQuake – OHKO (Level Up)

Flint is defeated. ^_^
[/spoiler]
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« Reply #1484 on: August 01, 2009, 12:53:41 pm »

Arcanine. xD

I need another good UU Pokemon. And Arcanine is actually BL-ish.
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« Reply #1485 on: August 01, 2009, 05:58:19 pm »

Okay, weird thing with EVs...

I gave my Roselia 15 speed EPs, and it only got a +2 for speed. Do the EVs come into effect immediatly??
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« Reply #1486 on: August 01, 2009, 06:38:07 pm »

No. Other wise you'd have a Lv7 Pokemon with stats in the 60s. =P
They all come into effect by Lv 100, though.

Lucian summary below.

[spoiler]Lucian sends out Mr. Mime
I send out Weavile
Weavile uses Swords Dance – Raises Atk
Mr. Mime uses Reflect – Raises Def
Weavile uses Night Slash – OHKO

Lucian sends out Gallade
I sub for Togekiss
Gallade uses Stone Edge – Togekiss in yellow HP zone
Togekiss uses Thunder Wave – Gallade is PAR
Togekiss uses Air Slash – Gallade in yellow HP zone – uses Sitrus Berry
Gallade flinched – Steadfast speed boost
Togekiss uses Air Slash – Gallade in Red HP zone
Gallade flinches – Steadfast speed boost
Lucian uses Full Restore
Togekiss uses Air Slash – Gallade in yellow HP zone
Gallade uses Stone Edge – Togekiss faints

I send out Torterra
Gallade uses Psycho Cut – Torterra in Green HP zone
Torterra uses Wood Hammer – Gallade faints, Torterra still in green HP zone (Level Up)

Lucian sends out Espeon
I sub for Weavile
Weavile uses Night Slash – OHKO Critical Hit

Lucian sends out Bronzong
I sub for Infernape
Infernape uses Flare Blitz – OHKO, Infernape in Green HP from Recoil

Lucian sends out Alakazam
I sub for Weavile
Weavile uses Night Slash – OHKO (Level Up)

Lucian is defeated. ^_^
[/spoiler]
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« Reply #1487 on: August 01, 2009, 06:40:21 pm »

Okay then.

Today's Pokemon is...

MILOTIC!!!

Type: WATER
Ability: Marvel Scale - When the Pokemon is inflicted with a status condition, its Defense gets raised by a stage.
Stats:

HP         95
Atck       60
Def        79
Sp. Atck 100
Sp. Def   125
Speed    81

Author's Opinion: Sadly, this Pokemon fell in the last generation. Pokemon are hitting harder than ever, and the Pokemon it used to be able to wall now has either gained more powerful moves due to the Physical/Special Split (Dragonite gaining physical Outrage,) or just simply new moves (Tyranitar with Stone Edge). Choice items gave Milotic a lot of pain as well, even with its high Special Defense. However, it is one of my favorite pokemon, so I guess I will point out the good in this thing. What sets it apart from other "Bulky Waters" is Hypnosis as well as Recover. It is now a UU Pokemon, but it still continues to do its job.


Recommended Movesets:
Nature: Bold
Item: Leftovers
EVs: 148 HP/252 Def/108 Sp. Attack *smogon for those EVs which I am too lazy to think up of my own. Thanks. =P
       148 HP/252 Def/76 Sp. Attack/34 Speed (outrun 188 Speed EV Neutral 31 IV Tyranitar)
       148 HP/252 Def/8 Sp. Attack/92 Speed (outrun 248 Speed EV Neutral 31 IV Tyranitar)
~ Surf
~ Ice Beam
~ Hypnosis
~ Recover

The other EV spreads** are assuming that Milotic happens so to have 31 IVs in Speed, which isn't really that common, and besides, Stone Edge from Tyranitar will 2HKO. If a Dragon Dance is up, then there is a chance of OHKO, assuming that Tyranitar has 252 Attack EVs, Positive Nature, holding a Choice Band, and doesn't land a Critical Hit. Hypnosis away until it hits, and Recover off damage. Simple enough. You might not OHKO the Dragons with Ice Beam, since some are packing a Yache Berry with them. Just avoid Taunt and other Sleep inducers that are faster than you.  

**The EV Spreads were invented by me, and they aren't great.  Tongue


Nature: Bold
Item: Leftovers
EVs: 252 HP/240 Def/16 Sp. Attack
~ Surf
~ Ice Beam/Toxic
~ Rest
~ Sleep Talk

Now, this is a set he introduced to me. So...
Quote
If you wanted to toy with your opponents, you could just shift things up completely and go with a ReSTalk Milotic.  The Sleep factor would raise its Defense, and it could constantly keep its HP up. ReSTalk Milotic is, in my opinion, the best method for a Tank.
Marvel Scale really benefits Rest, since the Sleep Status activates the ability. Bold is preferred, but if using Toxic, you can switch to Modest if you wanted to. *Smogon. Again.


Countering Milotic:
Ludicolo as well as any other Bulky Water can basically Wall it. Grass Knot is especially going to hurt it, with 100 Base Power.

Electric Sleep Talkers can absorb Hypnosis.

Blissey, Cresselia, and basically any other Special Wall that isn't weak to Water or Ice can wall it.

When switching in to Milotic, beware of Hypnosis, as it could potentially ruin your strategy.



@Twilight - Nope, EVs will eventually get into effect as you level up. Also, the higher the level the Pokemon is, the more higher the stat boost is. Even if I EV trained a Skarmory at Level 3, I still will get the same results as if I had raised it from Level 40. So do not worry, since it is normal.  Wink
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« Reply #1488 on: August 01, 2009, 06:42:33 pm »

Oh. Darn it, i needed dem extra stats....and our battle is on Monday O____O, not to mention Church is all-day for me...

Congrats! Good luck with Cynthia...

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« Reply #1489 on: August 01, 2009, 07:43:18 pm »

Well, I enjoyed the ending credits. Sorta. They still bore me, but the graphics are nice, at least.

Yep, I beat the E4 without any restarts, save for one on Cynthia because I forgot to type up the battle. Speaking of which...

[spoiler]Cynthia sends out Spiritomb
I send out Togekiss
Togekiss uses Thunder Wave – Spiritomb is PAR
Spiritomb uses Dark Pulse – Togekiss in green HP zone
Togekiss uses Air Slash – Spiritomb in green HP zone
Spiritomb is PAR
Togekiss uses Air Slash – Spiritomb in yellow HP zone
Spiritomb flinches
Togekiss uses Air Slash – Spiritomb faints (Level Up)

Cynthia sends out Togekiss
I sub for Weavile
Weavile uses Ice Punch – Togekiss in red HP zone
Togekiss uses Aura Sphere – OHKO

I send out Togekiss
Cynthia uses Full Restore
Togekiss uses Air Slash – Togekiss(C) in green HP zone
Togekiss (C) uses Shock Wave- Togekiss in green HP zone
Togekiss uses Thunder Wave – Togekiss(C) is PAR
Togekiss uses Air Slash – Togekiss (C) in yellow HP zone
Togekiss(C) is PAR
Togekiss uses Air Slash – Togekiss(C) in red HP zone
Togekiss(C) uses Shock Wave – Togekiss in yellow HP zone
Togekiss uses Air Slash – Togekiss(C) faints

Cynthia sends out Lucario
I sub for Torterra
Lucario uses Aura Sphere – Torterra in green HP zone
Torterra uses EQuake – OHKO

Cynthia sends out Milotic
Torterra stays
Milotic uses Ice Beam – Torterra faints

Send out Empoleon
Empoleon uses Grass Knot – Milotic in yellow HP zone
Milotic uses Mirror Coat – OHKO (0_o   -_-   0_-)

Send out Electivire
Electivire uses Thunderpunch – Milotic faints

Cynthia sends out Garchomp
Electivire stays
Electivire uses Ice Punch – OHKO (=O   =D)

Cynthia sends out Roserade
I sub for Infernape
Infernape uses Flare Blitz – OHKO, Infernape in green HP zone from recoil

I pwned teh Champ ^_^
[/spoiler]

All members started the fight at Lv 56, fully EV trained, and ended my Weavile at 58 and everyone else at 57. ^_^
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« Reply #1490 on: August 02, 2009, 09:49:32 am »

Quote
@BT:  Oh, I see.  I'll have to think about that one for a second.  

And as to what I was saying earlier, I'd like to make some slight changes.  My knowledge about Milotic is a little rusty, so I went to check up on it for this discussion.  Milotic's Special Attack is definitely above average, and its HP isn't horrible, either.  It's Defense can actually be quite solid, should it be executed in the right way.  Its base stat is kind of shakey, but with the right Nature (I would hope you have Bold, but I don't know), and the right EV application, as well as good IVs, it can actually turn out to be okay.  And with Marvel Scale, Milotic walking in on something like Toxic, Thunder Wave, or Will-O-Wisp isn't without benefit, although you have to tread carefully with Toxic.  In all reality, it's really the Speed that is its downfall.  You're all ready putting effort into its Defense, which is good.  Its Special Attack and Special Defense are good and are taken care of.  I would definitely suggest, having read over it some more, putting the other 252 EVs into either Speed or HP.  Everything else will be taken care of.  Sadly, Milotic's Speed is possibly low enough in base to the point where it may not be worth attempting to recover, so I would definitely suggest attempting to make it one big Tank.  However, Speed is still a viable option.  I would put it in one of those two for sure.  I would reccommend HP to make it completely sound, but it's up to you.  

Hmm...The last move is a toughie.  Hypnosis is usually a big one with Milotic, but I guess that's out of the question. :-\  Well, I suppose Toxic is always a viable option.  It can certainly wear down on opponents that Milotic would have difficulty dealing with, particularly opposing Water-types.  And you know, if you wanted to toy with your opponents, you could just shift things up completely and go with a ReSTalk Milotic.  The Sleep factor would raise its Defense, and it could constantly keep its HP up.  ReSTalk Milotic is, in my opinion, the best method for a Tank, if that's what you're going for.  If you don't want to change things from the method you've listed, and if you're looking to make it a team-support Pokemon, you can also incorporate Light Screen into your movepool.  It'll give your Pokemon some defense from the kinds of Special Attacks that might get thrown their way in a switch out, particularly Thunderbolt and Grass Knot.  It really just depends on what you're going for.  If not Hypnosis, then I would suggest Toxic, so as to incapacitate the opponent in a few turns.  Hypnosis is usually preferable, but Toxic can also work well.  

I hope the advice I've given has helped. Smiley  

Here.  Tongue

I actually do not know what competitive team I am trying to form.
So far, it is Dragonite, Scizor, and Starmie.

Thinking up of Gliscor, Mamoswine, Blissey, Yanmega, and maybe Omastar.
Or perhaps Milotic or Salamence.
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« Reply #1491 on: August 03, 2009, 06:46:49 pm »

It's time for B~T's Pokemon reviews!!!1111!!11!!

Pokemon of the day is...

GALLADE!

Type: PSYCHIC/FIGHTING
Ability: Steadfast - When this Pokemon flinches, its Speed increases by one stage.
Stats:

HP         68
Atck       125
Def        65
Sp. Atck 65
Sp. Def   115
Speed    80

Author's Opinion: This thing is one of my most favorite Pokemon. It's got 125 Attack, and fairly high Special defense. However, base 80 speed is just a tad too low for sweeper standards. And its poor defense means it's going to take a lot of damage before it has an opportunity to strike.


Recommended Movesets:
Nature: Jolly/Adamant
Item: Scope Lens/Expert Belt/Life Orb
EVs: 252 ATK/252 SPD/4 DEF
~ Psycho Cut
~ Close Combat
~ Night Slash/Swords Dance
~ Leaf Blade/Thunder Wave/Toxic/Hypnosis/Swords Dance/Will-O-Wisp/ThunderPunch/Ice Punch

Quote
This is a pretty good way to go with Gallade.  First off, the 252 split between Attack and Speed compliment its Physical Sweeping capabilities, and the Jolly Nature just aids further in its Speed.  The 4 Defense EVs are there to help a little in the crippled Defense of Gallade.  Gallade has a really good Special Defense, but its Defense is terrible.  Thus, Gallade needs to be a sweeper, in order to prevent getting destroyed before it can do anything.  Psycho Cut acts as a good STAB move for Gallade, which offers CH bonus.  Night Slash can also take care of pesky Psychic and Ghost-types, which would be otherwise difficult for Gallade to get rid of.  It also has a CH bonus, which is helpful.  As for its third move, you should choose Close Combat.  Close Combat offers a bit more ensured power, and with STAB, it already has a base power of 180, which is really good.  Add in a super-effective hit, and you have a base power of 360 right there, the equivalent of Explosion.  However, this comes at the cost of Special Defense and, even worse, Defense.  Defense is already crippled on Gallade, and the after-effects of Close Combat can turn bad things to worse.   The last moveslot is more of filler.  Leaf Blade adds another CH bonus move, but, even when it's super-effective on an opposing Pokemon, Close Combat can accomplish the same amount of damage even when it isn't super-effective.  The other options can include status hinderences.  For example, if you were to burn your opponent, they would lose HP each turn, and their Attack would be cut in half, potentially nullifying the risk for Gallade.  The item can vary depending on your preference.  If you want a Gallade that has almost all CH bonus moves (Psycho Cut, Night Slash, and Leaf Blade), then Scope Lens is the way to go.  This can magnify the ability to perform a Critical Hit, and can really strengthen you chances of winning.  If you used such a moveset, Gallade hits 11 of 17 types super-effectively, so if you want a certain bonus of power to his attacks, the Expert Belt is a good alternative.  Life Orb is also a good choice, but it's risky.  Gallade already has a somewhat low HP as it is, and with a terrible Defense, you really wouldn't want to risk it.  It offers a good source of power, but the cons and risks seem to outweigh the pros. 

He has well said the purpose of this set. Notice the moves I highlighted in green. They are also viable options. Hypnosis + Swords Dance is an annoying combination for many Pokemon, and Swords Dance alone could do heck amount of damage.  Will-O-Wisp can burn attackers, which helps reduce damage done onto its paperthin defenses and HP. ThunderPunch has coverage on Bulky Waters, while Ice Punch deals with Gliscor and Dragons.


Countering Gallade:
Spiritomb and Dusknoir can wall all of its attacks except Night Slash and fire back Will-O-Wisp to half its attack and throw Shadow Sneak or Shadow Ball.

Scizor can Bullet Punch it to doom, since it resists all of its attacks. Tread carefully with Close Combat though.

Cresselia's high defenses allow Night Slash to never 2HKO. If it gets hypnotized, it can Sleep Talk. Celebi also works the same way, but beware X-Scissor on some variants.

Gyarados and Slowbro fear ThunderPunch, and if Gallade doesn't, they will be Gallade's nightmares.

Gliscor and Salamence laughs at non - Ice Punch variants of Gallade. Gliscor can wall its attacks, and fire off Earthquakes for high damage. Beware Will-O-Wisp though.

Heracross's Choice Banded Megahorn can OHKO Gallade.

Focus on its weak stats: Defense and Speed. Entry hazards can lessen its longevity.

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« Reply #1492 on: August 03, 2009, 06:59:11 pm »

You got the Ability for Gallade wrong, B~T  Wink

Say, as a staller,who is best- Hippowdon, Dusknoir or Shuckle?
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« Reply #1493 on: August 03, 2009, 07:01:23 pm »

I've spent an hour trying to catch the Darkrai on Newmoon Island. does anyone have any tips?
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« Reply #1494 on: August 03, 2009, 07:07:13 pm »

Um....ask it nicely to go in the Poke Ball?  Grin

I'd reccomend inflicting a status problem on it, preferably PAR or Sleep.
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« Reply #1495 on: August 03, 2009, 07:14:07 pm »

yeah, good idea.
(the thing about status problems, not the thing about asking nicely)
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« Reply #1496 on: August 03, 2009, 09:19:42 pm »

False Swipe it to 1 HP. =P
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« Reply #1497 on: August 03, 2009, 11:22:14 pm »

the only Pokemon I have that can learn False Swipe is my only hacked Pokemon-a really weak level 30 Mew.
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« Reply #1498 on: August 03, 2009, 11:34:00 pm »

All of these pokemon can learn False Swipe. Not that hard to find one. =P

http://www.serebii.net/attackdex-dp/falseswipe.shtml
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« Reply #1499 on: August 03, 2009, 11:35:31 pm »

 my only high-level Pokemon cannot learn False Swipe-I've tried. In fact, I tried it on almost every Pokemon I have!
« Last Edit: August 04, 2009, 03:41:21 pm by herochild » Report Spam   Logged

Quote from: Albert Einstein
The difference between stupidity and genius is that genius has its limits.
Try SWTOR free via this link and we both get prizes.



SWTOR info:
Server: The Harbinger. Name: Pythirr.
Class: Sith Inquisitor (Assassin). Alignment: Light Side V.
Level: 60! Legacy level: 50. Current planet:  Yavin IV dailies. Current OP: The Ravagers. Legacy Surname: Falton
Collector's Edition, VIP, Founder, PTS 1.2 and 1.3, RotHC Pre-order, , SOR Beta Tester, and Pre-Order player.
Other characters: Ullonit (Agent), Ka'laana (Consular), Hasko (Trooper), Vítrial (Warrior), Massacha (Smuggler), Nassius (Bounty Hunter), Liralee (Knight).
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