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Pokémon General Discussion

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« Reply #3320 on: November 30, 2011, 01:13:47 pm »

Flipz: Yeah, I agree. Plus, it would help to give people the ability to actually stand a chance. =P

I agree with extra areas; it'd kinda be like the Surf areas in the current games.

Something that could maybe also help with this... Maybe a general 'trainer level'? I mean, you have Pokemon levels, but you could also have a 'skill level' assigned to your trainer character somehow.

1. I've only really looked at Serebii strategies myself, to be honest. >>; Maybe it's partly why I'm still failing. =P

2a. Well, one problem with that; if it was implemented in there, then, wouldn't it make sense that they'd need at least one update for the new Pokemon introduced then? I see you addressed that, but couldn't it also have a backport to the old games? Especially since it's pretty much guaranteed to be on the 3DS, which now allows DLC and such; and since Nintendo has free control over their own eShop, they could just have those updates be free DLC to be 'patched' into the game.
2b. That would make sense. Maybe leave the huge updates for the second game in the gen, along with the backport update I was just talking about, if they did that.

3. Well; technically that could be actively implemented; and already has been implemented at least once. *Looks at the Vs Seeker* If they had an active upgrade system in place(Like so that all trainers who you rebattle gets consistent upgrades), then the Vs. Seeker could become a very handy tool, even more than it already is.

As for how to balance it; that's definitely where a Trainer Level would become handy... Because it could act as an 'upper limit' for the levels of Pokemon trainers you face have, when you re-battle them.(To an extent, obviously they won't be downgraded, they'd just keep their original teams in that circumstance)
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