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Legend of Zelda General Discussion

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« Reply #260 on: November 30, 2011, 08:42:48 pm »

1. Yeah. There is admittedly a similar section, but they made it much better(Especially since there's no Wolf Link. =P)

2. The dungeons aren't too long, but there are save points scattered all through the dungeons, so you never have to backtrack more than a few rooms. =) Plus, there is a second, harder quest after beating the game once. I haven't started that, but factoring in many, many deaths, I predict about 60-70 hours for the main stuff.

3. The controls in this are pretty much flawless(Except for Stabbing. That'll always be a pain. =P). You can either use slight movements of your wrist, or the entire swing, though obviously it was intended for the entire swing. =P You need to shake the nunchuk for shield stuff, but that's not too bad compared to the horrors that are the advanced techniques in Twilight Princess.(They needed to take a step back when they thought up where to map all the different moves when porting it to the Wii. =P)

However, in this, it all feels natural; as natural as it would for pressing buttons like in the old system. As I was saying over on BZP, I tried to go back to Ocarina 3D, and just couldn't do it. The system has been improved too much in Skyward Sword. =P
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