News Box
WELCOME TO MLNO!!! ... ENJOY YOUR TIME HERE! ... WHILE YOU ARE HERE, CHECK OUT OUR RPGS!
My LEGO Nexus Organization
February 01, 2026, 01:56:28 am
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Guests: Please register and look around! Tell your friends. Registration is instant, but you'll have to wait for an active admin to get online to approve your account, which should take less than 24 hours.  If you do not receive your approval email, just try to login. We are having issues with the automated email system.
 
  Home   Forum   Help Arcade Gallery Rules Staff List Login Register Chat  

Legend of Zelda General Discussion

Pages: 1 ... 9 10 11 12 [13] 14   Go Down
  Print  
Author Topic: Legend of Zelda General Discussion  (Read 10856 times)
0 Members and 88 Guests are viewing this topic.
Flipz
Inventor
*

MLNO Reputation 2
Offline Offline

Team: No Team
Purpose: Oh, just to hang out occasionally.
Posts: 3211


Yeah, I have that effect on people.


WWW
Badges: (View All)
Level 6 Tenth Year Anniversary Ninth Year Anniversary
« Reply #240 on: November 29, 2011, 11:50:48 pm »

According to the GameSpot review, the stealth sequence near the end kind of ruins the game.  Have you gotten there?  If so, is it really as bad as several of the reviewers have indicated?

I also read that SS suffers from the same sensor-drift problems that plague Wii Sports Resort--that is, every minute or two you have to recenter the Wii-mote, either through pressing a button or by pausing the game and manually recalibrating it.  To quote the review:
Quote
There is some satisfaction in a battle cleanly won, but going through this elaborate charade is both time consuming and ultimately pointless. Instead, you can parry its opening attack and then flail away at its prone body until it's vanquished. By either using a shield parry or landing one sword strike against most enemies, you can stun them and then proceed to waggle your way to victory.

If you decide to be slow and precise rather than quick and efficient, new problems arise that ensure combat does not go smoothly. The Wii Remote has trouble recognizing your different swings. Often, you thrust forward in real life only to watch Link swing feebly in the game or just stand completely motionless. The sensitivity varies wildly so you're never quite sure how much force you need before the game recognizes your actions. As in the aforementioned situation, you may swing your arm while Link ignores you. Other times, you might adjust your grip so you go from holding on your left side to your right, only to see Link lash out at an enemy when you didn't want to do so. Most troubling of all is how the aiming works. There are certain items that require you to aim at the screen. However, the calibration is frequently wrong, forcing you to tap down on the D-pad to recenter. This happens with alarming frequency, and when you find yourself in a heated battle looking directly at the ground, you'll curse the game for BURDENING you with such a cumbersome control scheme.

The control issues don't end with the combat, either. When Nintendo released the first 3D adventure in the series in 1998, Ocarina of Time set a number of standards (such as Z targeting) that are still used in a variety of games today. But that was 13 years ago, and many ideas that worked back then feel downright clunky now. For instance, your camera control is very limited. You can tap Z to center your view or lock on to an enemy, but this is a poor solution because you can't freely scan the environment without switching to a first-person perspective. There are times when you square off against giant foes but your view is almost completely blocked, placing you in a frustrating situation that could have been avoided. Automatically jumping when you run toward a ledge is also included in Skyward Sword, and combined with the troubled camera, you may find yourself accidentally jumping off of a cliff or taking inadvisable angles.

It's a shame that you spend so much time fighting the controls in Skyward Sword because the content is quite enjoyable.
(word edit mine)

Hve you found this to be true as well?  I like LoZ, so I'm thinking about getting Skyward Sword, but I don't want it if it'll be a waste of my money.



Joke time!  What is a pacifist Hylian's response to mistreatment?
« Last Edit: November 30, 2011, 12:03:31 am by Flipz » Report Spam   Logged

3DS Friend Code: 3625-9584-9417 (Pokemon X Friend Safari: Electric-type, Pachirisu, Electabuzz, Huh?)
Fallen London Profile!
Joining through the link on my page earns me coffee.
Welcome, Delicious Friend!
Pages: 1 ... 9 10 11 12 [13] 14   Go Up
  Print  
 
Jump to:  

LEGO® is a trademark of the LEGO Group, which does not sponsor, authorize or endorse this site.
Bookmark this site! | Upgrade This Forum
SMF For Free - Create your own Forum

Powered by SMF | SMF © 2016, Simple Machines
Privacy Policy
Page created in 0.028 seconds with 12 queries.