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Legend of Zelda General Discussion

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« Reply #260 on: November 30, 2011, 08:21:36 pm »

Filler meaning stuff like 'oh, okay, go herd some goats', or 'oh, okay, go collect tears of light'.(And yeah, walking around back and forth endlessly through an empty field like TP and even OoT, though that wasn't as bad there) Whatever it does have in place of that, is pure overworld awesomeness, like the original games. Wink Places that actually aren't empty for as far as the eye can see. Wink

It is disappointing to hear that you don't think it'd be worth it though. =/ Did I mention it has about 50 hours worth of main-game content? And that most of it is actual fighting stuff stuff? =P But I guess it makes sense, if that's part of the reason...

Well, yeah, but I meant that everything is pretty perfect, even the motion controls. I think most of the people who complain are the people who for some reason think that motion-based gaming shouldn't happen. Those people likely are lazy for the most part, though the ones who literally can't because of some medical reason are exempt from that generalization. =P

1) herding goats and collecting tears of light was really annoying. although at least the tears of light served a purpose.
2)50 hours would make it worth the money (for me that's about $1 / hour of gameplay). But I would never finish all of that, especially if the dungeons are long, as i don't play for long periods of time.
3)motion controls can be annoying though, or really good (as you seem to be implying for SS). i think that's another reason i don't play wii as much- i'd rather toss a football back and forth to move my arms, and a lot of the motions i make during gameplay are exaggerated so that they work well.
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